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  1. #1
    Player
    Townsperson's Avatar
    Join Date
    May 2015
    Posts
    6
    Character
    Towns Person
    World
    Lamia
    Main Class
    Scholar Lv 80
    The biggest problem, which I find hilarious in a game that let's you play any job on one character, is SE's need to balance every class into oblivion. Now, it's mainly the players fault for finding out the "meta" comps and applying them in places that have no right caring about them (like 90% of the player base isn't doing content where meta factors in at all), but it's given us this impossible to balance healer role, and the absolute crap that is ShB healer changes.

    If SE was willing to say accept one job being better than another at certain tasks, we'd be able to justify another healer easily. Make WHM the pure healer. Give SCH back it's DPS. Give AST the RNG and high rDPS. Now you can add healers in to fill other roles. Make a niche healer that is good for magic heavy fights. Make one that handles raid-wide damage the best. Make one that's weak, but doesn't use MP and needs to utilize buffs and debuffs alongside it's lower heals.

    Yeah, one of them might suck at one fight. Another will suck at another. WHM might go back to just being "worse" by some percentage. But you're not stuck with one job forever, and the amount that WHM sucks compared to something else doesn't effect anyone outside of hardcore, world first Savage clears.

    The most fun I ever had as a healer was playing AST at HW launch. AST was absolute crap at HW launch, and WHM/SCH were just straight better than it. But I didn't care, because the gameplay was fun. I cleared everything I needed to with that undertuned class.

    Once SE stops trying to force perfect balance, we can have another healer job that doesn't play like a WHM with some visual flair. Hopefully that's 6.0, but I'm not holding my breath.
    (3)
    Last edited by Townsperson; 10-23-2019 at 08:43 AM.

  2. #2
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,803
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Crushnight View Post
    That was Gaia
    the 2nd boss of Eden
    atm it is all theory crafting for what she will be doing but she could be war due to them getting a dwarven hammer
    That's sure not picture I saw in live video. One I saw had wings on her helmet wasn't in cloth armor and hammer saw was one handed.
    (0)

  3. #3
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lacan View Post
    I mean... we have one that regens, we've got one that shields, and we've got another one that can do either.

    so what is the 4th healer even going to do? :v
    We don't have a healer whose central mechanics are hots. Yes all current healers have access to hots but it's not the central mechanic for any of those classes. A lot of interesting things can be done with hots. Far more than FFXIV has ever done. I have seen it for myself with WoW druids.

    We also don't have a techy healer. Gnb is a techy tank, mch is a techy dps. We have no techy healer.

    We could get a healer that uses technology such as droids to do heals/buffs/shields/whatever, and the player commands the droids directly to work together or separately. Or maybe something else like a healing laser from a gun to continue the gun theme we have going on so far with the other techy classes. Or maybe a combo of the two, or maybe we will see chemist come to the game with a techy theme. Or maybe some other techy idea I've not thought of.

    We could even get a healer that shape shifts depending on what is needed at the time. Something with proper stance dancing. The only healer that vaguely resembles this is ast because it has two stances, but it can't switch between them freely so it can't stance dance. This would be something very new not just to healers, but to the game.

    Really the possibilities are endless. I have faith SE will bring something quite different to the table. Whether it's balanced properly or not is another thing altogether, of course.
    (1)

  4. #4
    Player
    Varilyon's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    552
    Character
    Lakryma Tyental
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    For 7 years I am hoping for another healing-class nobody mentioned yet. I'd like to play the ... (just looking for the name in english, because I just played the game in german) the alchemist.

    Wait what?

    The Item Sagittarius (Item-Schütze) from Final Fantasy X-2 is called alchemist like in more medieval settings.

    But I like to see the modern approach with a Tech-Gun. That would fit with the Garlean Magitek.

    And of course creating Potions and Items in general and throwing them at your allies.
    (1)

  5. #5
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Varilyon View Post
    For 7 years I am hoping for another healing-class nobody mentioned yet. I'd like to play the ... (just looking for the name in english, because I just played the game in german) the alchemist.
    Alchemist is already a crafting class in the English version.
    Most people who want Alchemist use the name Chemist (which is the more widely used name in English FFs).
    (2)

  6. #6
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    For what healers currently are, that's a fair question. Healer damage rotations should be distinct akin to how DD rotations are, imo; then again I'm of the unpopular opinion that in XIV all three roles are DPS, just with side responsibilities.

    It would be easier to introduce and balance healers if they stopped cowering from healer DPS, and indeed, how their players engage with the endgame.
    (3)

  7. #7
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    SE is just in over its heads. It can't design jobs with unique healing methods because everything is essentially the same kit with a little extra twist. There's nothing they can do unless they do a massive re-haul of each healing kit otherwise you just have another healer with a few minor twists. Astrologer has nothing especially "new" but they tacked on cards... now if they go vanilla with this they can just make it a healer with a twist that focuses on something extra with no relation to healing but that's all. Astrologer alone is proof they had no clue how to make a new healer... it's just a re-hash of the first 2.

    They can get away with this on dps because these kits don't feel necessarily stale with the "twists" that make it a dps. Dancer was basically just adding a dance twist to old MCH-like rotation with some procs after all. and the dance themselves are a rehash sort of of ninjutsu but with a how-to built in. Gnb is barely different from other tanks except in that it dpses sort of differently. Could go on but basically this trick doesn't work with healing for the most part so they're stumped.

    If they abandoned their standardized kit Id say something like alchemist.

    Sort of similar to druid probably from WoW

    Theory on how it'd work:
    twist would be mixing potions for extra benefits to your heals
    abilities that add HoTs which build up instead of "standard healing kit"
    a finisher heal that "eats up hots to heal large amounts (big heal)"
    aoe heal HoT much like fairy with another big heal that expends existing HoTs to heal.

    Eh just the only way they could really add a healer to this game, on top of that more of its kit should use instants than other healers, or in general low GCDs. *shrug*

    to make it feel unique they could drop other regens but regen healing is the only thing they have left to utilize.
    (0)
    Last edited by Zsplash; 10-23-2019 at 10:26 PM.

  8. #8
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    As much as I like the sound of a tech-based healer, I'm not sure how they'd handle their gearing because they'd look even more awkward decked out in robes then DNC does in most aiming gear.
    (0)

  9. #9
    Player
    Kogekigami's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    211
    Character
    Lark Weaver
    World
    Phoenix
    Main Class
    Dragoon Lv 90
    i'd love a chemist/apoc type healer. it could work similar to ninjas mundras/dancers dances and also do debuffs to the enemy and buffs to parties depending on what combos it uses.

    though im just loving the image of the healer mid savage crafting while crumbling about lack of tank cooldowns and greedy dps making them restock XD
    (2)

  10. #10
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Chemist with a grenade launcher full of flasks
    (1)

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