Quote Originally Posted by Reynhart View Post
But, that's consolidated skills. There's not much difference between Raiden Thrust replacing True Thrust when "raiden thrust ready" or Vorpal Thrust replacing True Thrust during combo. Same for Nastrond and Geirskogul, VerHoly/VerFlare or Scorch replacing earlier spell "combos".
they are complety diferent stuff, one thing is having one skill changing to other under certain effect for a specific time on your rotation like all the skills we have consolidated right now and other thing is consolidating entire combos creating a single buttom spam nature on all jobs, im not against the first one, im complety against the second one since it hurts a lot buttom diversity and no matter how much you repeat just add more of the same spam buttom it's doesn't help, make it optional as much not a request to play the game.

Quote Originally Posted by Reynhart View Post
Setting the same combo multiple times wouldn't be that a problem, but even then, if you consolidate combo as an option, you'd still have to take into account that people won't use the same number of shortcuts when adding new skills.
to a visual standpoint it's a problem

Quote Originally Posted by Reynhart View Post
Again, it has nothing to do with how the system could be added to every combo without massive development cost since the template already exists.
if you only implement the consolidated combos we have already not much, im talking about all te work after that to implement more and more mechanics and buttons to don't leave our hotbars empty.
Quote Originally Posted by Reynhart View Post
Being a theme park is not an issue. Right now, I'm pretty sure you could clear any content except Savage and EX primal without even applying Darkside once. The added complexity would be for more advanced players and when tackling endgame content. And frankly, consolidating combos would be more new-player friendly since it would guide you through your basic combo. And, it would be much more friendly to controller players, since it would allow more skills to be placed on the right side of the crosshotbar, which is much more comfortable to use.
we are talking about the same comunity that cry to make everything more easy with every job and content, this thread was made to make gnasing fang combo a brainless 1 buttom spam not to add more complexity, there is a point where adding more complexity to the jobs can affect the develop of fights, the complexity of a job and the fight are complementary, while one can be archive without making combos 1 buttom the other have no limits.