Results 1 to 10 of 146

Hybrid View

  1. #1
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Siete View Post
    The great obliteration of World of Warcraft classes came with raid-oriented class balance.
    Look at them, they used to be the strongest MMO out there now they're down the sinkhole, DEAD.

    So yeah, if Final Fantasy is going the WoW way with class design and balance around raids, it will share the same fate and die.
    It might be a tad bit of an exaggeration to say WoW died.

    The problem with WoW is not the class balance or homogenization (which i disagree with btw. I don't think there is homogenization in WoW and very little here in FF), it's how simple specs are, with rotations typically taking 3-4 buttons. FF is in the opposite of that spectrum. That and their end-game infinite grind/RNG systems that burn people out. That is what is wrong with WoW and why people are leaving.

    So, my point to the OP would be to give me examples of what this homogenization is for you and where do you see it. The only place where i see a bit is on Tanks/healers/dps having those role specific skills that are the same for everyone.
    (7)
    Last edited by Nemmar; 10-14-2019 at 10:01 AM.

  2. #2
    Player
    Siete's Avatar
    Join Date
    Jul 2019
    Posts
    173
    Character
    Siete Siebenheim
    World
    Mateus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nemmar View Post
    It might be a tad bit of an exaggeration to said WoW died.

    The problem with WoW is not the class balance or homogenization (which i disagree with btw. I don't think there is homogenization in WoW and very little here in FF), it's how simple specs are, with rotations typically taking 3-4 buttons. FF is in the opposite of that spectrum. That and their end-game infinite grind/RNG systems that burn people out. That is what is wrong with WoW and why people are leaving.

    So, my point to the OP would be to give me examples of what this homogenization is for you and where do you see it. The only place where i see a bit is on Tanks/healers/dps having those role specific skills that are the same for everyone.
    All classes in WoW are the same.
    Press 1 for filler
    Press 2 to reapply dot
    Press 3 to use a cooldown or "charge" skill
    Press 4 for the proc

    It's a literal calculator simulator game.
    (4)

  3. #3
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Siete View Post
    All classes in WoW are the same.
    Press 1 for filler
    Press 2 to reapply dot
    Press 3 to use a cooldown or "charge" skill
    Press 4 for the proc

    It's a literal calculator simulator game.
    That is really an oversimplification in my opinion. Many specs don't even have dots and several don't even have procs. I really don't want to defend their specs, cause i find them simplistic and boring. But i wouldn't say they are all the same, cause that is not how they feel to me.

    But this logic is like saying all melee have a 123 combo in FF. Well, they do. But they have different effects and more combos depending on the job. It's a simplistic way to look at it. But, it is your opinion, and you are entitled to it.
    (5)

  4. #4
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Siete View Post
    All classes in WoW are the same.
    Press 1 for filler
    Press 2 to reapply dot
    Press 3 to use a cooldown or "charge" skill
    Press 4 for the proc

    It's a literal calculator simulator game.

    This is what someone who hasn't played WoW in its current state sounds like. Anyway.

    The only classes that have been noticeably homogenized are the healers, and even then, Scholar and the rest are noticeably different. There's also one other significant example in Inner Release/Delirium, but that's about it. Tanks all having CDs is not homogenization.
    (2)

  5. #5
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Videra View Post
    This is what someone who hasn't played WoW in its current state sounds like. Anyway.

    The only classes that have been noticeably homogenized are the healers, and even then, Scholar and the rest are noticeably different. There's also one other significant example in Inner Release/Delirium, but that's about it. Tanks all having CDs is not homogenization.
    Berserk/FoF were the same thing for WAR and PLD forever. Inner Release, Delirium, AND Requiescat are all the same thing. Press buff, press the same skill on repeat until it ends. GNB is the only tank with something unique to it now in the half GCDs, but even then it's still "put up a buff and do stuff before it runs out", just like the other three.

    Healers are all identical in terms of DPS rotations. Luckily the gimmicks remain fairly unique even though they arrive at the same place in terms of healing.
    (0)