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  1. #1
    Player
    Siete's Avatar
    Join Date
    Jul 2019
    Posts
    173
    Character
    Siete Siebenheim
    World
    Mateus
    Main Class
    Summoner Lv 80
    The great obliteration of World of Warcraft classes came with raid-oriented class balance.
    Look at them, they used to be the strongest MMO out there now they're down the sinkhole, DEAD.

    So yeah, if Final Fantasy is going the WoW way with class design and balance around raids, it will share the same fate and die.
    (39)

  2. #2
    Player
    Shyngo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Shyngo Starr
    World
    Hyperion
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Siete View Post
    The great obliteration of World of Warcraft classes came with raid-oriented class balance.
    Look at them, they used to be the strongest MMO out there now they're down the sinkhole, DEAD.

    So yeah, if Final Fantasy is going the WoW way with class design and balance around raids, it will share the same fate and die.
    ^^This.

    And the worst of it is, this game doesn't focus on it's raiding community at all,we get only 4 "weekly-reset trials" per tier, no true raid dungeon, with bosses always on squares/circle arenas. But hey, at least classes are balanced, right?.

    BA was more of a raid over everything else we have so far.
    (29)

  3. #3
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shyngo View Post
    ^^This.

    And the worst of it is, this game doesn't focus on it's raiding community at all,we get only 4 "weekly-reset trials" per tier, no true raid dungeon, with bosses always on squares/circle arenas. But hey, at least classes are balanced, right?.

    BA was more of a raid over everything else we have so far.
    BA was an amazing instance that was fun and engaging and utterly implemented in the worst way possible. The stress of the portals far outshone anything else I first think of when someone mentions BA.
    (17)

  4. #4
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Shyngo View Post
    ^^This.

    And the worst of it is, this game doesn't focus on it's raiding community at all,we get only 4 "weekly-reset trials" per tier, no true raid dungeon, with bosses always on squares/circle arenas. But hey, at least classes are balanced, right?.

    BA was more of a raid over everything else we have so far.
    The number players per raid party matters more than the number or type of raids. When there are only 8 spots to fill, balance matters more because it can determine which job doesn't get taken.
    (2)

  5. #5
    Player
    Siete's Avatar
    Join Date
    Jul 2019
    Posts
    173
    Character
    Siete Siebenheim
    World
    Mateus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by linay View Post
    The number players per raid party matters more than the number or type of raids. When there are only 8 spots to fill, balance matters more because it can determine which job doesn't get taken.
    Just give a party buff for different classes taken or something.
    (0)

  6. #6
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Siete View Post
    Just give a party buff for different classes taken or something.
    So you're advocating for the disassociation between job gameplay and job contribution?
    (1)

  7. #7
    Player
    Reyna_Balmore's Avatar
    Join Date
    Dec 2019
    Posts
    60
    Character
    Blangohta Elilryss
    World
    Jenova
    Main Class
    Astrologian Lv 80
    Agreed, besides the DPS Role, there's very little variance between the jobs in the Tank / Healer role. Tank being the worst offender..... IMO (In my opinion)
    (1)

  8. #8
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Siete View Post
    The great obliteration of World of Warcraft classes came with raid-oriented class balance.
    Look at them, they used to be the strongest MMO out there now they're down the sinkhole, DEAD.

    So yeah, if Final Fantasy is going the WoW way with class design and balance around raids, it will share the same fate and die.
    It might be a tad bit of an exaggeration to say WoW died.

    The problem with WoW is not the class balance or homogenization (which i disagree with btw. I don't think there is homogenization in WoW and very little here in FF), it's how simple specs are, with rotations typically taking 3-4 buttons. FF is in the opposite of that spectrum. That and their end-game infinite grind/RNG systems that burn people out. That is what is wrong with WoW and why people are leaving.

    So, my point to the OP would be to give me examples of what this homogenization is for you and where do you see it. The only place where i see a bit is on Tanks/healers/dps having those role specific skills that are the same for everyone.
    (7)
    Last edited by Nemmar; 10-14-2019 at 10:01 AM.

  9. #9
    Player
    Siete's Avatar
    Join Date
    Jul 2019
    Posts
    173
    Character
    Siete Siebenheim
    World
    Mateus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nemmar View Post
    It might be a tad bit of an exaggeration to said WoW died.

    The problem with WoW is not the class balance or homogenization (which i disagree with btw. I don't think there is homogenization in WoW and very little here in FF), it's how simple specs are, with rotations typically taking 3-4 buttons. FF is in the opposite of that spectrum. That and their end-game infinite grind/RNG systems that burn people out. That is what is wrong with WoW and why people are leaving.

    So, my point to the OP would be to give me examples of what this homogenization is for you and where do you see it. The only place where i see a bit is on Tanks/healers/dps having those role specific skills that are the same for everyone.
    All classes in WoW are the same.
    Press 1 for filler
    Press 2 to reapply dot
    Press 3 to use a cooldown or "charge" skill
    Press 4 for the proc

    It's a literal calculator simulator game.
    (4)

  10. #10
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Siete View Post
    All classes in WoW are the same.
    Press 1 for filler
    Press 2 to reapply dot
    Press 3 to use a cooldown or "charge" skill
    Press 4 for the proc

    It's a literal calculator simulator game.
    That is really an oversimplification in my opinion. Many specs don't even have dots and several don't even have procs. I really don't want to defend their specs, cause i find them simplistic and boring. But i wouldn't say they are all the same, cause that is not how they feel to me.

    But this logic is like saying all melee have a 123 combo in FF. Well, they do. But they have different effects and more combos depending on the job. It's a simplistic way to look at it. But, it is your opinion, and you are entitled to it.
    (5)

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