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  1. #11
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Rilifane View Post
    The one thing that made me quit healing though is having to focus on something so incredibly boring. I'm all for healers dpsing and I would enjoy it if only it wasn't this incredibly boring one button spam...DPS just feels so much more busy, even classes that are said to be stupidly simple like RDM or DNC. They all have their rotations/ priority systems you need to follow, sure. But getting everything to work out as best as possible while doing mechanics? That's where the fun starts.

    What's weird is that I don't remember anyone asking for the dps to be simplified. It's not like it was too hard for us. I know the devs said they wanted us to focus more on healing and less on dps and to that end they simplified it. But that just seems like a fundamental misunderstanding of how the role works. We do damage in our downtime when we don't need to heal. How much downtime we have is determined by how strong our healing is compared to the current content we are doing. As you gear up and get stronger you have more downtime hence dps more. How we dps has no impact at all on how often we dps.

    The simplification didn't accomplish their intended goal at all. It just made it feel terrible. I can't imagine leveling a healer from the beginning now. The idea that as soon as you get stone and aero as a conjuror your gameplay for doing damage never changes even when you become a white mage is insane. Or going from an arcanist to a scholar and losing miasma and bane. It would put me off from the classes so badly, I don't think I would have ever chosen to level them. Which sucks because as I've said before healing used to be my favorite way to play the game.
    (18)
    Last edited by Vitreus; 10-11-2019 at 01:06 AM.