The trust npcs are programed to run to a certain point when X happens rather then avoiding the attack. This gives the illusion of AI or well programed bots, they run on rails designed for that dungeon, if not for the added script for the specific dungeon their pretty much squadron npcs ... and we all know how those turned out.

Id love to see updates to my bird which was 20 in 3.2 and if you dont adjust something from like 2.0 till 5.0 ... age shows.

Imo each add on should have given another 10 lv to max and trivialist the previous required exp.

As in 20 for ARR 30 for HW while cutting exp required for 1-20 by 50-75% to incentive catching up.

Skills shouldve been upgradeable like choco regen II as well as weaving some base stats between the skills as you level.

But thats just a dream.