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  1. #1
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I love my chocobo I keep him out at all time yes the ai need work like. I would love expansion adding dragonling companion they more intelligent

    again I like SE to work on the AI please apply what you learn for trust AI to the chocobo AI.
    (2)
    Last edited by Savagelf; 09-30-2019 at 02:37 AM.

  2. #2
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    Since September the 21st of 2013...I never had my Chocobo out. To me, that whole concept is ridiculous. I forgot they are a thing until this thread appeared and made me wondering what you mean.
    (0)

  3. #3
    Player
    E4EO's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    306
    Character
    Samuel Wolcott
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    I think they could improve Chocobos is by implementing a diet version of the gambit system from FF12.

    If you don’t know what the gambit system was, it allowed you to program your party members to make it so they could only use certain actions st certain times programmed by you. For example, you could have a healer programmed to only start healing you at a certain percentage of your HP to not waste DPS, so you could add a command like “if ally HP < 60, use Cure” or “If self HP < 40, use Curaga.” The higher a gambit was on your gambit list, the higher priority it was, so it would be best to have lower HP commands higher so they didn’t get overwritten by higher ones that would be cast more often,

    Using this system, we could program our chocobos to fit our individual needs, and only let them use certain actions at certain times. You could program the bird to use the choco rush ability that stuns a target only when a enemy is casting a move, or to only use choco surge at 50%, then to execute choco cure right after at less than 50% to make sure you get the most outta choco cure and that the bird doesn’t waste time using choco surge at a higher HP percentage. Or you could get the bird cannot use a certain ability at all, I would get rid of choco region all together because it doesn’t do much at all and the time spent casting it could be better used for other moves.
    (3)

  4. #4
    Player
    Gwenorai's Avatar
    Join Date
    Feb 2019
    Location
    Ivalice
    Posts
    1,162
    Character
    Dyslexius Nervar
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by E4EO View Post
    I think they could improve Chocobos is by implementing a diet version of the gambit system from FF12.

    If you don’t know what the gambit system was, it allowed you to program your party members to make it so they could only use certain actions st certain times programmed by you. For example, you could have a healer programmed to only start healing you at a certain percentage of your HP to not waste DPS, so you could add a command like “if ally HP < 60, use Cure” or “If self HP < 40, use Curaga.” The higher a gambit was on your gambit list, the higher priority it was, so it would be best to have lower HP commands higher so they didn’t get overwritten by higher ones that would be cast more often,

    Using this system, we could program our chocobos to fit our individual needs, and only let them use certain actions at certain times. You could program the bird to use the choco rush ability that stuns a target only when a enemy is casting a move, or to only use choco surge at 50%, then to execute choco cure right after at less than 50% to make sure you get the most outta choco cure and that the bird doesn’t waste time using choco surge at a higher HP percentage. Or you could get the bird cannot use a certain ability at all, I would get rid of choco region all together because it doesn’t do much at all and the time spent casting it could be better used for other moves.
    I'm very much in support of the gambit system; that was so good for micomanaging your companions.
    (1)

  5. #5
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    A quest to unlock companions based on current jobs and different personalities.
    (1)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    The wonky AI definitely makes the bird seem duuummmm. The healer bird stays by you because it is not engaged with any enemies. Since there is no other AI programmed in, the bird is dumb and does the only thing it knows... Follow you everywhere.

    To better keep your Bo alive and out of AoEs, you'll have to micromanage its stances. Switch to healing when you need it, and leave it in DPS the rest of the time. You can also send your Bo away before it dies to prevent the horror of witnessing it. It also allows you to immediately resummon him.

    In their defense, chocobos are freakin clutch on their stuns. They do it better than most RL players.
    (0)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Was just thinking about this the other day

    YES

    Our bird buddies have been completely forgotten about.

    Want an example? They have accuracy traits. Accuracy was removed in Heavensward, 2 years ago (2017). That pretty much says they haven't even looked at them since then.

    Apparently however, This is working as intended

    What I want:

    Healer birds to stay put. If I need healed, I need it and I don't want the bird right next to me eating every aoe. Also, every time they move, they can't cast.

    A Fourth bird spec, ranged DPS. It's past time we had another bird spec. Give them some more levels!

    Bardings with stats on them. As of now they're static, they are what they are. This would give people incentive to barding hunt.
    (4)
    Last edited by Deceptus; 09-30-2019 at 11:18 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    Saidosha's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Weissening Blitz
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Would also welcome improvements to AI in the various stances.

    Though, I'd also be selfish and hope for some improvements to the leveling process and the onion wall.
    (0)

  9. #9
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Would love to see our Chocobos updated, in like every way lol (including their gambit/AI system). I made a huge thread on wishing for more chocobo content here: http://forum.square-enix.com/ffxiv/t...t-Tribe-etc%29

    With the tl;dr highlights being
    • New Chocobo Beast Tribe (fat chocobo / chocobo paradise FFIX throwback), this being a non-expansion specific beast tribe that will be updated cross expansions (and will be a major chocobo upgrading hub/progression system)
    • Hot and Cold
    • Chocobos being allowed into more content (including things like anything a squadron can be a chocobo could as well)
    • New improved AI
    • New Jobs/sub job system adding more customization and gameplay features (with smoother leveling added afterwards, chocobo beast tribe being a feature of that)
    • New appearance customization including chocobo emotes (emotes you can make your chocobo do, as well do with your chocobo), new feathers/feather types (fluffy, etc, like some of the variations cross FF games), breeding

    Quote Originally Posted by Nomuno View Post
    I don't think you've even played a tank with healer birb. https://streamable.com/z0w40 A place button would be perfect for those who are tanking or melee'ing and don't want their bird just standing there when its not attacking anyways
    Not arguing against a place feature but definitely just having them be smart enough to not do that would work well too . Since then you'd not have to place them every fight, they'd just not stand in the cones of everything in healer mode lol . Giving them some of that Trust positional AI.
    (2)
    Last edited by Shougun; 10-01-2019 at 12:46 AM.

  10. #10
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    companion expansion suggest

    first upgrade the AI use the trust AI this AI seem to be alittle more advance then chocobo AI

    add dragonling companion with update ai

    if finish the dragoon companion
    you get Orn Khai you get build friendship and when he gain more friendship while fight side by he get increase exp.
    dragonling start at lvl 1 and you have level up to lvl 80 have ability and trait thing like chocobo has own exp system to level with
    you go back if you complete dragoon and get Orn Khai
    player get dragonling at lvl 30

    with end of the dragonsong war the dragon feel it time bond once more with they mortal companion and tried rebuild old relationship
    dragonling companion come out at same time rebuild Ishgard does.
    (1)
    Last edited by Savagelf; 10-01-2019 at 01:23 AM.

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