Gear priority is a player made issue. And it only matters if you're week 1 pushing. I'd argue it only matters if you're world racing. The amount of benefit gear grants you on a DPS scale might possibly be the difference between a wipe and a clear during week 1, but each wing also has a very clear cut capability thresh hold that matters more.

The first thing we decided as a static with the news of the coffer system was to decide how to dole it out, and admittedly, we aren't a week 1 static. However, I'd wager neither are most of you. Some of you, certainly. Most? No.

With that understanding in mind, we decided that coffers follow a casual BIS EP/GP system. Namely - if the coffer has your BIS, you roll on it. If you've won more pieces than the average in our group, the lower average loot winner has priority. In this manner gear has been divided evenly-ish, though in some cases gear has been passed, based on what coffers have dropped, what people want to buy with books. We're probably going to take a better look at Accessory coffers come next tier as the potential for duping was high and we hit a few weeks where the coffers were offjob fodder.

I know this might seem mind boggling, but you don't have to follow a gear priority system if you aren't racing. If you're just a standard, reclear as much as you can each week static, you can literally give the gear to anyone and the difference it will make is minimal.