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  1. #1
    Player
    Bravely_Default's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    122
    Character
    Fairy-queen Titania
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    No, dps is the end all be all. Everything else is PLAYER ERROR. fight clear time wont change if the tank or healer is higher then minimum gear level other then the damage they bring. Tank incoming damage as of now is laughable and healers have more OGCDs then they know what to do with. If healers step in the puddles and die that is a players own fault and doesnt mean they should get gear priority at the expense of lengthening the fight, and thus the chances more players die
    (2)
    "The secret of happiness is freedom, and the secret of freedom, courage." -Thucydides

  2. #2
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bravely_Default View Post
    No, dps is the end all be all. Everything else is PLAYER ERROR. fight clear time wont change if the tank or healer is higher then minimum gear level other then the damage they bring. Tank incoming damage as of now is laughable and healers have more OGCDs then they know what to do with. If healers step in the puddles and die that is a players own fault and doesnt mean they should get gear priority at the expense of lengthening the fight, and thus the chances more players die
    Im not going to agree with the healers have more OGCD heals. They actually have about the same from SB and they are now gear priority over tanks because they won't have to heal as much as they would at mini level equalling more offensive spells they can throw out. In Titan specifically healers need to be geared to hit the healing check during final phase as there is a ton of damage being thrown out at the party and the group must be healed quickly during all of this. This is going to be the few moments however that healers need to GCD heal, other than that not enough damage is going out towards the party elsewhere for healers not to easily group heal with OGCDs. They need to ramp up the frequency of the healing required.. but then we get into the problem that healers won't be able to DPS much which means group DPS is going to drop. We are already at a spot where most jobs need to be dealing a solid amount of damage to hit DPS checks, and next tier the DPS requirement will increase. IF healers aren't able to DPS more than someone has to make up that difference, DPS have a cieling that they are soon going to hit, and at some point Tanks have to take over to help, this is just a fact unless they buff DPS... again. A complete overhaul of tanking would be required to change tanking... but the changes they made in ShB says they want tanks to be "blue DPS" which isn't bad persay but adding some more tank specific mechanics in the fight at least for the OT to do would help... alot in fact.
    (0)
    Last edited by BarretOblivion; 10-02-2019 at 01:02 AM.