Quote Originally Posted by Mavrias View Post
Bro, who said anything about rebalancing? Just keep the potencies the same. They all scale with stat values. Just leave the stat values as the thing that gets synced, and we gucci. Not to mention, no one cares about balance in copperbell.
Potencies have to be rebalanced because the potencies we have at higher levels don't exist at lower levels. Dungeon encounters aren't tuned around their existence.

That doesn't take into account other abilities and traits we get as we level that will increase damage dealt either directly or through indirect means like reduced cast times.

No, we are not "gucci" if all that is scaled is base stats. Stat scaling as it currently stands is already broken. Give us our normal toolkits and we become ridiculously OP.

Quote Originally Posted by MrKusakabe View Post

The newbies obviously keep their skillset low - because of their level.
We "veterans" however should not be crippled like that.
We veterans need to be crippled if we decide to enter into content intended for the new players.

You don't stick a Major League baseball player on a Little League team and call it okay.

You don't let a World Champion boxer enter an amateur fight and call it okay.

If you don't want to feel crippled, you need to stick to the content intended for your level.