Results 1 to 10 of 90

Hybrid View

  1. #1
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    1.) Balancing Lv60-80 kits to work in pre-50 content will either result in:
    - same-ish damage for vastly increased effort requirements (bad for the veteran)
    - same-ish damage regardless of effort (effectively just prancing your fancy spell animations while rolling your face on the keyboard)
    - increased damage, trivializing the impact other party members were supposed to have and making it all about levels (bad for new players)

    Pick your poison, because all of them are terrible.

    2.) Oh boy, lore justification.

    Doing old content is not us actually "doing" the content but rather regalling in memories of it, reimagining party members and results. The reason why we dont reimagine high lv abilities is because we didn't have them there to begin with. What you ask for is us going full Wandering Minstrel and pull a Minstrel's Ballad out of our <KUPO>, vastly overexaggerating how impactful our memory is as is wont if done by our favourite Bard.

    Frankly, we are no poetic minstrel, we're adventurers.
    Bro, who said anything about rebalancing? Just keep the potencies the same. They all scale with stat values. Just leave the stat values as the thing that gets synced, and we gucci. Not to mention, no one cares about balance in copperbell.
    (0)

  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,113
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mavrias View Post
    Bro, who said anything about rebalancing? Just keep the potencies the same. They all scale with stat values. Just leave the stat values as the thing that gets synced, and we gucci. Not to mention, no one cares about balance in copperbell.
    Potencies have to be rebalanced because the potencies we have at higher levels don't exist at lower levels. Dungeon encounters aren't tuned around their existence.

    That doesn't take into account other abilities and traits we get as we level that will increase damage dealt either directly or through indirect means like reduced cast times.

    No, we are not "gucci" if all that is scaled is base stats. Stat scaling as it currently stands is already broken. Give us our normal toolkits and we become ridiculously OP.

    Quote Originally Posted by MrKusakabe View Post

    The newbies obviously keep their skillset low - because of their level.
    We "veterans" however should not be crippled like that.
    We veterans need to be crippled if we decide to enter into content intended for the new players.

    You don't stick a Major League baseball player on a Little League team and call it okay.

    You don't let a World Champion boxer enter an amateur fight and call it okay.

    If you don't want to feel crippled, you need to stick to the content intended for your level.
    (4)

  3. #3
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jojoya View Post
    Potencies have to be rebalanced because the potencies we have at higher levels don't exist at lower levels. Dungeon encounters aren't tuned around their existence.

    That doesn't take into account other abilities and traits we get as we level that will increase damage dealt either directly or through indirect means like reduced cast times.

    No, we are not "gucci" if all that is scaled is base stats. Stat scaling as it currently stands is already broken. Give us our normal toolkits and we become ridiculously OP.


    We veterans need to be crippled if we decide to enter into content intended for the new players.

    You don't stick a Major League baseball player on a Little League team and call it okay.

    You don't let a World Champion boxer enter an amateur fight and call it okay.

    If you don't want to feel crippled, you need to stick to the content intended for your level.
    Standard step is a 1000 potency aoe ability with no damage falloff, available every 30 seconds, and applies a 5% dmg up to the user. Its available at level 15. So... potencies?

    Also your baseball and boxing analogies dont apply because theyre PvP systems. Dungeons are PvE. The actual equivalent would be playing Double Dragon with your much smaller sibling.
    (0)