Quote Originally Posted by Argyle_Darkheart View Post
That's a load of shit, and you know it.
Most of the posts supporting it are a variation of "I want to feel more useful to the raid and the only way I can feel more useful as a tank is by doing more damage." Which completely ignores the fact that, sans tanks who perform the mechanics correctly, the raids would not be possible. Given that all current end-game content has been cleared since the day it came out, it's obvious that the classes as they are now are quite capable of performing to the necessary standards to beat said raids. Hence, any complaint about "dps" for a healer or a tank - especially ones that involve using such clearly padded numbers as the ones we've seen in this thread - are simply people bitching that they want more damage for the sake of having bigger e-peen numbers of FFlogs. Once again reinforcing the wisdom of SE when they say they will never add an official dps meter into the game.

Tank damage is fine. Tank mitigation is fine. Tank balance is fine. It's more than fine. It's the best it's been EVER. No changes are needed outside of minor tweaks to potencies and maybe duration of certain buffs. We certainly don't need to go about making tank damage on par with dps, regardless of whether that comes in the form of personal damage or raid utility.