Quote Originally Posted by Kabooa View Post
Why would you give that to DPS and not the tanks?

Enemy vulnerabilities are traditionally the realm of tanks because it gives them meaningful damage contribution to parties without letting them be nearly invincible by comparison along with competitive damage?
Because perhaps DPS can for once have some modicum of responsibility thrusted onto them for once.

I'm sure people enjoy doing piddling contribution whilst having all forced yes/no mechanics thrusted upon them. Putting the rDPS buffs/mechanics on tanks doesn't change their agency, it makes them even more arbitrarily weighted to *allow* other roles to excel and make impact. Just like how tank mechanics are pass or fail with no real tangible impact, DPS can be trusted to have such responsibilities given to them then all players are on equal grounds of equal contribution to which the better player would actually feel like they are making a significant difference with their skill.