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  1. #1
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by OhnoozeMyToes View Post
    No I have been playing MMOs for a long time and story and travel is fine. Point is I want to be more involved I guess. Reading and traveling does not make an MMO...there is gameplay.
    SE excels strongly at exactly one thing, which is very important to nearly the entire fanbase: storytelling
    They will always adhere to this, playing their games will always be like reading a giant story book.
    (1)

  2. #2
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    734
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Rasikko View Post
    SE excels strongly at exactly one thing, which is very important to nearly the entire fanbase: storytelling
    They will always adhere to this, playing their games will always be like reading a giant story book.
    This is brought up a lot, but I think it's actually missing the point. A story driven game doesn't have to look like FF14. In fact if I were to think of a story driven RPG, I wouldn't really picture FF14's MSQ in my head. RPG to me implies openness in taking on a role that you define in a dynamic world that you can influence. The MSQ doesn't allow this very often because it's linear and rigid. Shadowbringers and Heavensward show that SE can produce a good story, but I wish these stories were built more for an RPG game. In my opinion, it shouldn't be anything like reading a book. This would also give players more to do in the early game by removing at least some of the MSQ gating.
    (1)