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  1. #1
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Ala Mhigo
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    8,355
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Also didn't the Thancred story from Tales From the Shadows on the Lodestone specifically mention that the dungeons deep under Eulmore where Ryne was imprisoned was actually where those to be 'ascended' and from there turned into meol were actually kept? (it was called not at all ironically 'The Larder' in the story) - the screenshot for the new dungeon though looks far more palatial.

    Either way, we'll find out soon enough.
    (1)

  2. #2
    Player
    Iscah's Avatar
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    Nov 2017
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    14,136
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    The architecture is unquestionably Eulmoran, and with the same colour scheme too. The sunlight streaming through the windows suggests we're higher up or at least above ground, not exploring the dungeon levels unless we move into them as we progress.

    An oddity from Thancred's Tale from the Shadows... it refers to the "streets of Eulmore", when there's certainly no space for streets in the city we see in-game. Perhaps this is a slip, or perhaps there's more to the city. Somewhere. Somehow. The islands don't look big enough, but maybe that's artistic licence.



    Quote Originally Posted by Nalien View Post
    I'm 90% certain they've reused assets from The Vault here, that gate at the very back end of the hallway in particular is screaming at me. Interesting to see the parallels between Eulmore and Ishgard continue though, if this really is Eulmore. Both are the regions most powerful military, both battled a non-human enemy, both have/had a class divide, and now both have The Vault sitting on top... So much for Eulmore being bizarro Limsa, should we take bets on who'll die at the end of this dungeon now?
    During the pre-release speculation I did briefly wonder if we might have been mistaken about Eulmore being Limsa, mostly because the sea level seemed wrong and I didn't think Limsa would have ground space for the shantytown at the base of the rock spires - but regardless of the why, I had the thought that perhaps it might actually be located where Ishgard is, minus the Sea of Clouds so the base of the spire is visible.

    Anyway. We got confirmation that it was on Kholusia around that point, so I dropped the thought before I ever mentioned it here. It could have been an early concept for designing it though.

    For the in-game setup, it would make sense that refugees from Voeburt might have fled to Eulmore and added elements of their architecture to the structure - along with the Araengites(?) bringing the "Ul'dahn" influences.



    Quote Originally Posted by Enkidoh View Post
    Also didn't the Thancred story from Tales From the Shadows on the Lodestone specifically mention that the dungeons deep under Eulmore where Ryne was imprisoned was actually where those to be 'ascended' and from there turned into meol were actually kept? (it was called not at all ironically 'The Larder' in the story)
    I'm not sure where you're getting that as a name for the location. All I can see in the story is this:
    The massive subterranean chamber in which Thancred found himself was said to have been used as a storehouse in one age, and as a safe haven to shelter the people from sin eaters in another. Under the rule of Lord Vauthry, it had been converted into a makeshift gaol and pantry for meol—the substance that served to provide sustenance to the citizens of Eulmore and to secure their loyalty.
    While there's certainly something suspicious-and-or-ironic about it being used to store both prisoners and meol, it's not actually named that.
    (2)

  3. #3
    Player
    Crushnight's Avatar
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    Dec 2014
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    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Iscah View Post
    The architecture is unquestionably Eulmoran, and with the same colour scheme too. The sunlight streaming through the windows suggests we're higher up or at least above ground, not exploring the dungeon levels unless we move into them as we progress.

    An oddity from Thancred's Tale from the Shadows... it refers to the "streets of Eulmore", when there's certainly no space for streets in the city we see in-game. Perhaps this is a slip, or perhaps there's more to the city. Somewhere. Somehow. The islands don't look big enough, but maybe that's artistic licence.
    To the west of Eulmore in Kholusia map there is an island which has what look like spires/towers this could be the setting for the dungeon and it could work on Alexander head logic of it is bigger in the instance(meant to be the true scale) rather than how it appears in the overworld.

    This does keep me wondering where the big metal doors on the cove near Stone Sky Sea goes to.
    (2)
    Guy butt is best butt <3

  4. #4
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Iscah View Post
    I'm not sure where you're getting that as a name for the location. All I can see in the story is this:


    While there's certainly something suspicious-and-or-ironic about it being used to store both prisoners and meol, it's not actually named that.
    Doh, you're right. I reread that whole thing and it's clear skim-reading somehow construed "makeshift panty" as being officially named 'the Larder'. Azeyma only knows where I got that name from. (Hint: never read lore stories at 4am when you haven't had much sleep!).

    Either way, my tendency to skim-read things and come up with something out of whole cloth that I pass off as 'fact' has brought me low again, so thank you for the clarification. *eats a big helping of meol-flavoured humble pie*


    Quote Originally Posted by Iscah View Post
    An oddity from Thancred's Tale from the Shadows... it refers to the "streets of Eulmore", when there's certainly no space for streets in the city we see in-game. Perhaps this is a slip, or perhaps there's more to the city. Somewhere. Somehow. The islands don't look big enough, but maybe that's artistic licence.
    The main scenario frequently makes mention to 'streets of Eulmore' too, specifically referring to the bonded citizens being "thrown out into the street" (read: dismissed and discarded) if their patrons decide them no longer capable of fulfilling the duties, but like you said given the lack of 'streets' in a city that is purely vertical I'm liable to take it as just being metaphorical (after all, those that aren't 'ascended' and turned into meol are unceremoniously thrown over the balcony into the sea, so 'street' may be simply an unusual euphemism for being thrown off the edge into the ocean, the Eulmoran equivelant of 'taking a long walk off a short pier'.
    (1)
    Last edited by Enkidoh; 09-23-2019 at 08:00 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.