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  1. #9
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Raylazer11 View Post
    But MNK IS over-tuned to a insane degree. even if positional mitigation doesn't come into perfect effect like you describe the ease of play along with the party utility with brotherhood (which also boost your own dps ten fold because chakra stacks generation on top of that 5% buff) the Job itself is still way overpowered and needs to be knocked down a few pegs.
    Buffing Jobs that do less damage wont fix the issue MNK has already created.



    Also the other casters have res and can freely move more often then a BLM should to achieve max DPS. They tele back and forth. other then that they shouldn't be moving because movement still cost DPS for them.
    SUM have 2 castable spells (without counting res) so they only have to stay put for alittle bit compared to BLM.
    RED has dual cast that helps with literally anything they do. Cast > move > cast insta. Cast > move > insta res
    Both are way more flexible then BLM tele back and forth.
    Again referring back to the site that shall not be named. The difference between a good/bad BLM and a good/bad MNK is huge. Half of all monks are just better then 50% of BLM both in RDPS and ADPS.

    Please continue to try and change my mind.
    If you checked my first post. You'd see that MNK isn't overtuned though, it is 2nd in E1s, 2nd in E2s and 1st on E3S and E4S. Simply because the positional requirements are removed for parts of the fights. E2S is literally full uptime and MNK is still 2nd to BLM. If the Job was so overtuned it would be top in every fight would it not? If MNK is overtuned then BLM is also overtuned, and DRG... It's strong but it's not in need of the so-called hard nerfs your clamoring for.

    Also, regarding not getting RoE off. That was not my point. The point was that it needed planning to actually benefit from it fully, sure you could get it off, but why get it off for the 1st AoE when you'd still be able to hit positionals and then not have it for the 2nd AoE when positionals are much harder to get to? was my point. Both are more flexible yes, but do they really deserve to be 1500~ dps behind BLM? The RDM in my static can't do the tether in E3S because there is not enough time to cast > insta cast/move. Whereas a BLM can triple cast, swift cast and do the entire thing seamlessly. BLM has on demand movement every 30s and every 60s. On top of that, they have random procs for movement which further enhances their movement, on top of teleporting. Xenoglossy is also instant. You underestimate just how much movement a BLM has now. As I stated, this archaic thinking regarding BLM being a turret is so old. It's got so much on demand movement for most mechanics that it loses so little compared to SMN which has to save Ruin IVs for both weaving AND movement, and RDM requires a cast before the instant cast or reprisel is a DPS loss.
    (4)
    Last edited by Sora_Oathkeeper; 09-21-2019 at 05:27 AM.

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