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  1. #331
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jojoya View Post
    I can understand not giving the original gear and gil rewards but feel that XP should still be rewarded (assuming the player isn't using a level capped job) equal to what would have been received while doing it for the first time.

    I think we still need a little more information about how NG+ works with relation to our job level. At one point level scaling was mentioned (as opposed to level sync) so players would be able to use their full toolkit but I can't recall any clarification since.
    If it doesnt have the exp thing, it shouldnt be a big deal. It was never a promised feature. Dont even think they mentioned that they would think about it. If it gets exp, it doesnt make a lick of difference to people who wanted it for the replay value. The general trend Im seeing is the issue with it is coming from people expecting something that was never even offered and it's based on a personal assumption they get from other games. And you know what, its fine to be like "Hey I wished it had exp as part of it." Most people wouldnt oppose that concept. It becomes a problem when not having exp is being framed as "Well this whole thing is a waste and never shouldve been implemented." This second statement is frankly saying "Unless it has personal utility for me, I dont wnat it in game no matter what. Everyone else be damned."




    Quote Originally Posted by Jojoya View Post
    If the one of the main purposes of NG+ is to let people who used skip potions experience the content, then those players never got the rewards in the first place. They didn't already get those rewards.
    Umm they did. They were compensated by quite literally being put instantly at a level/part of the story. Therye literally paying cash to have all that experience up front, so they dont have to expend the time like other players. Theyre not being denied anything in this regards. They even get a nifty synopsis. If those players want to go back and experience it after willingly saying "Nah, rather skip all that," thats up to the player. But they shouldnt be rewarded exp by this argument as theyve already received all of it.
    (7)

  2. #332
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Noitems View Post
    This isn't really big worthwhile content though. Really all they need to do is just rewrite the script for putting you into each chapter and just plop you in like that. The fact they're retooling the ARR MSQ and planning it work along with NG+ is pretty big as that's going to affect new players coming in and stream lining the experience.
    You know there's already a MSQ roulette right? Why not just do it with that? Why not let it allow to replay those solo fights and even do the cutscene before and after? Why all this fuss for a ng+ when they could just rework what already exists and limit the cost?
    I'm not really bothered about a ng+, im just annoyed that resources being used for a feature that will be very niche.

    Quote Originally Posted by Noitems View Post
    As I stated before you don't really need to do that though. Current options through rous and dungeons are eons better then the experience the MSQ would give you at that level if it offered them. I know people want to die on this hill it should have bonuses but I don't get a bonus for playing a visual novel again completely past seeing the minor options and leisure of it all, which NG+ is being advertised as just reliving the story. I'm using a visual novel as a main point as well since you keep bringing up the story, and with NG+'s main feature being the story it seems like a good comparison.
    I'm not even sure what you're trying to say here: no i don't have to do it, but having the option to do it for rewards wouldn't be painful and it would make everyone happy: you get to replay your story, I get extra exp (maybe a challenge for revisiting X amount of story too, could be done!)
    As it is ng+ is just for you and you only and nobody else, which is also FINE if it didn't draw resources from improving content that ACTUALLY needs to be taken care of, so "pray forgive me" for asking that a peasant like me could do it for other reasons.
    And again, MSQ already exists and could be reworked for the same reason, with practically zero effort, and even though VN have absolutely no sense in this topic as they're not the same genre - I did bring up SWTOR so why did you disregard it? - in VN you replay the story for unlocking new paths and unlocking new endings, which is their main reason for having a "NG+", same for many rpgs nowadays (like how I replayed trails of cold steel for finishing the game with each classmate)
    How many endings and paths does FFXIV allow you to go through? Exactly.

    Quote Originally Posted by Noitems View Post
    I wouldn't really compare a mode (or limited job) with brand new assets/ huge amounts of scripting to a mode that is just letting you replay the story again with minor scripting.
    Fair enough, although BLU is a more accessible and approachable feature that a new player can have from the start as they can played from level one - and I do personally feel about it because I loved BLU when I started it but it's so mind-numbingly bad in conception that I don't even care about the new class update since it will die in a week.
    On the other hand you got a story that I'm fairly certain a good bunch of people will skip in order to play the game...although I can't say really because there's no numbers of people who actually follow the story and who don't. I just finished ARR for the first time in 6 years and I don't have any problem believing that many would rather skip it up until that.

    TL;DR, What I'm trying to say is, BLU is a more accessible feature than 6 trillion quests.

    And about mahjong, does anyone really play it? I ask because I know it's a well known and very played game...in asia and japan, which makes me wonder why not chess? Is chess not famous enough worldwide? Or they just don't care again? ¯\_(ツ)_/¯

    Quote Originally Posted by Noitems View Post
    The reason I use Dark Souls is because Dark Souls is a JRPG, just like XIV is an MMOJRPG. It doesn't matter if the game is online or not the fact is both games have optional modes you're not being forced into doing, yet people want to make a big stink over it because of ridiculous reasons and claim that they are completely worthless since they don't suit them.
    Then why not bring up SWTOR just like I mentioned? They're the perfect games for the comparison as both are heavily story-driven, both are MMORPGs, both have the same combat style and everything. Only thing that SWTOR doesn't have is a ng+, which is actually a pity because the game has different choices you can make which change certain quest paths and things later. Nothing too complex but it's nice to be able to play a good sith or a bad jedi and being able to choose a different path from the usual "kill kill kill!"
    How many paths and choices does FFXIV have? Yep, you guessed it right!

    Quote Originally Posted by Noitems View Post
    For the record I'm okay with calling SE out on their BS for things that make sense (Housing, Eureka future proofing, botting), this whole argument doesn't do that though. You're putting your own words in their mouths and then being angry they aren't parroting them back to you. It's just a simple mode to let people re-enjoy the story either solo or with friends, it doesn't deserve the absolute hate you're giving it.
    I don't hate what I don't care, and frankly I don't care about this feature existing - even though, you know, msq roulette exists ALREADY?!. I only want it to be more approachable and accessible to everyone, and giving a few rewards isn't really a bad deal as it gives a reason for non-story followers to do them for a little bit of rewards - and redoing some of those solo fights, which aren't all bad - and those story followers to, well, follow the story again.

    If this means I'm hating then i dunno, just give me a better BLU and a possible better Eureka that doesn't make me throw up and I'm cool: you keep your stuff, I get improved stuff.
    But if it doesn't, then someone, somewhere, is going to be blamed!

    Quote Originally Posted by Melichoir View Post
    Omg! its not actual content because "It doesnt fit my narrow perception of what content is."
    Got it, as long as you get your stuff, you don't care if the rest of the content is broken, delayed or unfinished. Fair enough I guess.
    (0)
    Last edited by Voltyblast; 09-20-2019 at 07:18 AM.

  3. #333
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Voltyblast View Post
    Got it, as long as you get your stuff, you don't care if the rest of the content is broken and delayed. Fair enough I guess.
    They offered us the ability to replay the MSQ. Were getting that. As for the 'rest of the content', like what? Or even better, should all content be put on hold till something is perfect? So we shouldnt have MSQ, dungeons, 24 mans, fates, or anything until we fix, lets say, Ninja. Gotta put the breaks on it all until ninja is fixed! God, could you imagine this design philosophy if what needed to be fixed was a GS event? Or a Fate? "Sorry Guys, no new dungeons cause a few fates are not working as intended. We've devoted all our resources to fixing this issue."

    No, I never said as long as I get mine, screw everyone else. In fact, apparently the inverse of this point is what Im seeing people argue if they are against NG+ should it not have exp. "If I dont get exp, then screw everyone who wants this feature. It shouldnt be implemented". Then it's justifed with the good ol 'it takes away resources from "content"' point. Which then requires us to define what content is, and that is almost always defined as "Content is whatever I enjoy and/or mainstream." Followed up by the assumption that "If this other feature wasnt in the game, the real content would be so much better!" because its always guaranteed that the team would shift their focus to what is deemed content by people making the resources point, or that current content can be easily improved if devs just werent wasting time on all this silly 'non-content' stuff.

    Im being snarky, but I am irked by the "Real Content" argument that gets brought up. You want to know what real content is IMO? If you can play it in game, its content. You may not enjoy it, or use a feature, but its content, and people will find worth in it, even if others do not.
    (15)
    Last edited by Melichoir; 09-20-2019 at 07:55 AM.

  4. #334
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Jojoya View Post
    Why do people get rewards for going into a dungeon they've already done, or a FATE they've already completed?

    If the one of the main purposes of NG+ is to let people who used skip potions experience the content, then those players never got the rewards in the first place. They didn't already get those rewards.
    You re-run dungeons for exp. Duh. And it's usually on level. You don't queue for Sastasha when you're trying to get from 79 to 80. NG+ isn't about how much gil or exp you got after the showdown with Raubahn. It's the experience for story. And if they jump potioned, then yes they already got the rewards. 300k gil right off the bat is pretty solid. You get all the glams and extra items except choice rewards like potions you'll never use, materia that's outdated and if you want to NG+ after buying a story skip you should have just played the story in the first place since levels aren't included!
    (4)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  5. #335
    Player
    Kytrin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    680
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    I am honestly astonished by how heated this seems to be getting. There's nothing wrong with people asking for exp rewards from NG+. It's it required? No. Is it something we should assume we'll get? No. Should the rewards be identical to what they were before? No probably not. Is NG+ awesome all on its own? Absolutely!

    But I don't see how it's such a bad thing to wish for an alternative for leveling outside of roulettes and eternal grinding? I personally love leveling by story far more than by most other ways. I don't even mind the sheer number of quests because I'm enjoying myself. I would cheerfully drag literally every other job I haven't been bothered to level up to 80 if I got to enjoy the story with each one lol! I mean, I'll enjoy the feature regardless, but I can't fault anyone for asking for some form of reward other than getting to see the story again.
    (6)

  6. #336
    Player
    MikuMitsuko's Avatar
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    Jun 2019
    Posts
    90
    Character
    Sayuri Yukimura
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Kytrin View Post
    I am honestly astonished by how heated this seems to be getting. There's nothing wrong with people asking for exp rewards from NG+. It's it required? No. Is it something we should assume we'll get? No. Should the rewards be identical to what they were before? No probably not. Is NG+ awesome all on its own? Absolutely!

    But I don't see how it's such a bad thing to wish for an alternative for leveling outside of roulettes and eternal grinding? I personally love leveling by story far more than by most other ways. I don't even mind the sheer number of quests because I'm enjoying myself. I would cheerfully drag literally every other job I haven't been bothered to level up to 80 if I got to enjoy the story with each one lol! I mean, I'll enjoy the feature regardless, but I can't fault anyone for asking for some form of reward other than getting to see the story again.
    It's not that people are asking for rewards in so much as they're acting like the content is worthless garbage taking resources away from 'muh real content' just because it doesn't dangle carrots in front of you. The purpose of NG+ is not for leveling. It's solely to see the story again. This is what SE has said, this is what it will be. The fact that some people can't wrap their heads around that is the truly astonishing thing.

    I'm glad SE isn't going to let people level all of their jobs to 80 by spamming the Skip Cutscene button.
    (13)

  7. #337
    Player
    Ragnar_Gerwulfsson's Avatar
    Join Date
    Aug 2014
    Posts
    6
    Character
    Zdravko Anatalyasch
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kytrin View Post
    I am honestly astonished by how heated this seems to be getting. There's nothing wrong with people asking for exp rewards from NG+. It's it required? No. Is it something we should assume we'll get? No. Should the rewards be identical to what they were before? No probably not. Is NG+ awesome all on its own? Absolutely!

    But I don't see how it's such a bad thing to wish for an alternative for leveling outside of roulettes and eternal grinding? I personally love leveling by story far more than by most other ways. I don't even mind the sheer number of quests because I'm enjoying myself. I would cheerfully drag literally every other job I haven't been bothered to level up to 80 if I got to enjoy the story with each one lol! I mean, I'll enjoy the feature regardless, but I can't fault anyone for asking for some form of reward other than getting to see the story again.
    Exactly this.
    (1)

  8. #338
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Voltyblast View Post
    Got it, as long as you get your stuff, you don't care if the rest of the content is broken, delayed or unfinished. Fair enough I guess.
    Except, this content isn't "broken, delayed or unfinished". The developers never once said or implied that New Game+ was going to offer players experience or be an alternative/additional option for leveling alt jobs. They have always advertised it as a way for players who want to redo the story to redo the story, which has been requested numerous times - and never with the added "oh, by the way, let us level alt jobs with this feature" comment people are suddenly making. That was never a point brought up in discussions that were asking for the ability to redo the story.

    The developers have delivered the requested feature. Nothing more, nothing less. People that expected to be getting experience out of this feature - despite no indication that this would be the case - are the only ones who have set themselves up for disappointment right now. Or ones who are citing it as being similar to other game's NG+ options. Quite frankly, a lot of disappointment could have been avoided without making assumptions.

    The content isn't delayed. They said it was coming out in Patch 5.1 during the Pre-ShB PLL, and it's being released in Patch 5.1.

    The only one you can semi-argue is "unfinished", if only because it won't initially include ARR and job quests. However, the former is being redone and condensed, and is set to "re-release" in Patch 5.3 in this new, condensed fashion. So I can understand why they wouldn't include ARR in the initial release only to have to re-add the new version later. I wish they would include the job quests, but perhaps since a large chunk are stuck in ARR content, they're wanting to release them after ARR is condensed to avoid any potential mishaps with interactive coding for the level 1~50 class/job quests. Sucks, because I want the DRK quests available now, but I can try to be patient and wait a bit longer. All that said, the "unfinished" here is being used in reference to the "No rewards, no experience" - not the fact that it doesn't currently include ARR and job quests. So, no. The content isn't "unfinished" with regards to this argument because it never promised rewards or experience in the first place.

    Quote Originally Posted by Kytrin View Post
    I am honestly astonished by how heated this seems to be getting. There's nothing wrong with people asking for exp rewards from NG+. It's it required? No. Is it something we should assume we'll get? No. Should the rewards be identical to what they were before? No probably not. Is NG+ awesome all on its own? Absolutely!

    But I don't see how it's such a bad thing to wish for an alternative for leveling outside of roulettes and eternal grinding? I personally love leveling by story far more than by most other ways. I don't even mind the sheer number of quests because I'm enjoying myself. I would cheerfully drag literally every other job I haven't been bothered to level up to 80 if I got to enjoy the story with each one lol! I mean, I'll enjoy the feature regardless, but I can't fault anyone for asking for some form of reward other than getting to see the story again.
    This issue is that the side of the argument that is pro-rewards/pro-EXP are discounting the feature as "useless", a "waste of resources", and saying that it shouldn't be added at all because it doesn't meet their specific expectations.
    (13)

  9. #339
    Player
    dragonkyn20's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    261
    Character
    Kairo Fujima
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by MikuMitsuko View Post
    It's not that people are asking for rewards in so much as they're acting like the content is worthless garbage taking resources away from 'muh real content' just because it doesn't dangle carrots in front of you. The purpose of NG+ is not for leveling. It's solely to see the story again. This is what SE has said, this is what it will be. The fact that some people can't wrap their heads around that is the truly astonishing thing.

    I'm glad SE isn't going to let people level all of their jobs to 80 by spamming the Skip Cutscene button.
    This. People can't seem to see this as the primary reason. None of us care if NG+ quests come with EXP or not, but to outright assume the content will be useless at launch is just asinine. A LOT of us have been asking for a way to replay some of the solo instances since as early as Heavensward. And to people that claim "Durr you can just go the Inn and use the Unending Journey if you want to watch cutscenes", solo instances cannot be played from the Unending Journey and not every cutscene is viewable.
    (10)
    If I die, forgive me. I used to be a Dragoon.

  10. #340
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
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    5,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by HyoMinPark View Post

    This issue is that the side of the argument that is pro-rewards/pro-EXP are discounting the feature as "useless", a "waste of resources", and saying that it shouldn't be added at all because it doesn't meet their specific expectations.
    Not everyone who is pro-rewards. There are plenty of pro-rewards folks on this thread who said it would be nice but aren't calling it a waste of resources. You're generalizing based on a vocal few and attempting to use that to discount the viewpoint.
    (2)

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