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  1. #1
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by HyperiusUltima View Post
    Because your suggestion wants to enforce more healing and lower DPS output. At current levels, they do not need this. As people have said before in the past, the only time you enforce that ideology is if the fight calls for heavy healing(Titan Savage in particular is an excellent example of increasing healing output). Also, even if Glare can be considered “mindless”, Healers were reduced to 2 DPS Buttons and we’re having to deal with it for the sake of SE’s balancing act so lowering DPS output even further will just disinterest people more because of unnecessary nerfs to their job.

    If you truly tire of DPSing, then what else would you focus on? Nothing. All there is to increase your skill is to learn where your free windows are to DPS or weave in certain offensive CDs that can be beneficial(Assize for instance) or timed with the fight(while working with your co-healer).
    If you actually try to read all my comment you should know that i didnt only mention decrease the normal dps spell BUT also give them a BIG dps spell that can only be done after healing gauge filled or something like that, balance it so that they are not losing dps while actually healing...

    I didnt mean nor mention say nerf healer dps (though some may argue how WMH outDps tank is kinda meh)
    (0)

  2. #2
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Miminming View Post
    If you actually try to read all my comment you should know that i didnt only mention decrease the normal dps spell BUT also give them a BIG dps spell that can only be done after healing gauge filled or something like that, balance it so that they are not losing dps while actually healing...

    I didnt mean nor mention say nerf healer dps (though some may argue how WMH outDps tank is kinda meh)
    The problem is: there is a cap to how much healing is needed and it is usually reached quickly with how powerful healers are.
    The only true way to encourage more healing is to directly or indirectly increase said cap.
    Either by increasing the incoming dmg and/ or make it more consistent so you can't line up your oGCDs with every burst or lower healing potency overall so healers have to hardcast more.

    But lowering dmg will never encourage more healing. Even if my casts only did 100 dmg at lv 80 I would still spam them at every opportunity.
    Because it's still a better way to spent my time than doing nothing.

    Having nukes which are only available after healing effectively changes nothing at best but encourages dick fights at worst because healers compete over effective healing to get the sweet nukes the same way tanks start aggro dick fights in DF 8/24man content.
    (2)