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  1. #1
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by HyperiusUltima View Post
    This. If Healers are meeting heal checks and everyone is doing their job, for what reason should we restrict Healers when they’re already at the bottom rung of DPS(bar WHM in some cases because selfish DPS)? We need more reason to play healer, not less.
    i confused, why making healer can heal without droping their dps make them want to play healer less!? unless people prefer mindless glare... which i know some like

    Quote Originally Posted by IttyBitty View Post
    Have you not played WHM because this is literally WHM.

    Reducing our potencies isn't going to stop us from DPSing. What on earth makes you think that would do *anything*? Our DPS output could be reduced to 3.x levels and we'd still be advocating for DPS contribution because it's more worthwhile than standing around with our fingers up our noses. I play videogames with other people to actively contribute to the group effort, not so I can watch them do everything for me and occasionally lift a finger when I'm actually needed.

    Bad players are going to be bad players no matter what tools they have access to. Blaming it on the evil boogeyman that is DPS skills is dumb.
    「t's more worthwhile than standing around with our fingers up our noses」when there's NOBODY need heal then yeah DPS-ing is the best... but some healer DPS-ing more and i do mean more than that


    I play WMH only on extreme level and the problem is the balance, its's still higher to just glare than healing, they need to make healing can end up in higher damage to make this work, which is not atm

    PS. i'm not saying this toward healer who manage to keep their party alive i'm saying this because there's many (or my bad luck) healer cant't keep their party alive in savage especially...
    (1)

  2. #2
    Player
    nalol's Avatar
    Join Date
    Jun 2019
    Posts
    63
    Character
    Nalol Inta
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Miminming View Post
    「t's more worthwhile than standing around with our fingers up our noses」when there's NOBODY need heal then yeah DPS-ing is the best... but some healer DPS-ing more and i do mean more than that
    as said ... it's not the game's flaws that kills players. It's players. and this could happen even if healers had no dps kit
    (2)

  3. #3
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Miminming View Post
    i confused, why making healer can heal without droping their dps make them want to play healer less!? unless people prefer mindless glare... which i know some like
    Because as Shadowbringers has showed us, giving us more tools to heal with does not make it fun when there's so little damage going out. If i can top everyone up with one indom what am i supposed to do while i wait for the next big hit? Twiddle my thumbs? Dance? The issue is healers can either Heal or DPS. There is no third engaging thing we could be doing.
    (8)

  4. #4
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Miminming View Post
    i confused, why making healer can heal without droping their dps make them want to play healer less!? unless people prefer mindless glare... which i know some like



    「t's more worthwhile than standing around with our fingers up our noses」when there's NOBODY need heal then yeah DPS-ing is the best... but some healer DPS-ing more and i do mean more than that


    I play WMH only on extreme level and the problem is the balance, its's still higher to just glare than healing, they need to make healing can end up in higher damage to make this work, which is not atm

    PS. i'm not saying this toward healer who manage to keep their party alive i'm saying this because there's many (or my bad luck) healer cant't keep their party alive in savage especially...
    Yes and? Bad players are bad players no matter the tools they have available. Strip them of all DPS tools and they would still probably fail to heal you. Because they are bad players. Not because they have access to the forbidden DPS arts.

    A lot of people do *actually* want the developers to create interaction between healing tools and their dps tools. The only class that has it right now is WHM. It is very likely to remain this way, because it's what WHM's identity is now. But there is no way for them to make healing more worthwhile than DPSing. Healing has an upper limit. DPS does not. They can potentially increase the healing burden, but they're not going to do that. They haven't done it since ARR launched. Unlikely to start doing so now. People already struggle to heal damage output as it stands.
    (7)