Nah, the 2.0 raids are definitely ilvl. Scylla was a wall when that released. People couldn't do daybreak, and there were a lot of wipes there. Similar with the mechanics of glasya, to a lesser degree.I think it goes beyond ilvl because even the HW raids are still fairly challenging if people try to face roll them - with the exception of Void Ark which was a face roll even when it was released. I just don't think the Tower Climb is tuned well and that it was never made with the consideration that our stats would balloon in to the scope they currently have reached.
Oh I remember, I still have flashbacks to all the screaming people did back in 2.0 in a vain attempt to get people to do the mechanics lol. It isn't that they weren't tuned for when they released, it's that I don't think they were tuned with the current power creep the game has in mind. The last time I had to do Glasya's platforms was back in the mid-patch release for HW - and Scylla's daybreak hasn't done more than tickled since then either. By comparison the HW's raids have aged a lot more gracefully. They're a lot easier now but it doesn't feel like you're skipping 90% of the fight. I'm just not sure /why/ that is though. If it's a tuning issue or just a back door coding issue.
It's definitely the types of pay-attention-mechanics, and cleaves/boss-positioning. PPL, like, still wipe to the zombie-puddle and death mechanics in the second boss and a lot of similar mechanics are used in the Ivalice raids as wellOh I remember, I still have flashbacks to all the screaming people did back in 2.0 in a vain attempt to get people to do the mechanics lol. It isn't that they weren't tuned for when they released, it's that I don't think they were tuned with the current power creep the game has in mind. The last time I had to do Glasya's platforms was back in the mid-patch release for HW - and Scylla's daybreak hasn't done more than tickled since then either. By comparison the HW's raids have aged a lot more gracefully. They're a lot easier now but it doesn't feel like you're skipping 90% of the fight. I'm just not sure /why/ that is though. If it's a tuning issue or just a back door coding issue.
-----------------------------------------------------------------------------
Ewwwwwww, it's all glowwy again!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.