Quote Originally Posted by IruruCece View Post
Hell, despite the numbers, even Monk has mechanical issues with how it works. If Anatman in the opener was real intention of the developers from the beginning, then it was an extremely bad call. It's not fun to use, and it relies on server ticks we can't really see without a mod. Tornado Kick is back to being situational. Six Sided Star doesn't belong anywhere in any rotation, serving as yet another button to fix our Greased Lightning problems (that we also have Riddle of Earth AND the current Form Shift for).

I am not even slightly opposed to seeing the pure DPS jobs firmly at the top of the heap. But I don't want to face nerfs on top of mechanical issues going unfixed, and the majority of players who are calling for nerfs here aren't even pretending to make that consideration when they throw around "utility" as an excuse.
You act like monk is the only class with "mechanical issues." No job is perfect except perhaps yoshi's pet job black mage. Even RDM has serious issues, most notably the fact that it is far too reliant on RNG procs to do damage and can often find its DPS tanking when the verfire/verstone procs aren't coming in. The fact that we lost impact doesn't help at all, in fact that loss represents a bit of a downgrade in terms of the flow and consistency of our rotation because we no longer have that safety cushion protecting us from the possibility of having to cast jolt 3 or even 4 times in a row while acceleration is on cooldown. That's a big deal and you can actually watch your DPS tanking to the bottom of the ocean when stuff like that happens, and it's purely because of luck. That's not even taking into consideration how the loss of those procs impacts our damage over the remainder of the fight. You may even find yourself in a situation where your melee combo isn't prepared when you need it to be purely because of the lack of RNG procs, such as during stormy in E3S or just before baiting orbs early on in E1S. RDM has to deal with problems AND they don't have the DPS output to justify it so I'm not sure what point you're trying to make. Monk has to deal with stuff but at least they put up some of the biggest numbers in the game and they have utility too.