Quote Originally Posted by TaiyouSeishin View Post
It was just given as an example. Not to be taken as current status. It was just to illustrate.

And you should not require an lb to close a gap. Also im not sure if it was is actually balanced around the lowest dps melee using lb in mind, and if it is, not sure hownid feel about that. And you left out the point of what i was saying. If a dps increase utility, is taxed more than it provides, then the utility essentially does nothing.

Rdps is not actual dps. A ninja pulling 13k rdps isnt actually pulling 13k, they are pulling closer to 12, the benefit of TA added to it makes it 13. Rdps essentially isnt meant for sam, blm, or mch. Its meant to see the contributions of those who do less dps themselves
I'm aware, I'm just saying that at those levels of difference the gap between having a balanced party and having duplicate classes is a lot smaller. There will obviously still be dps differences between classes, however, I'd say that a less than 5% difference is actually pretty healthy since you don't want every class doing exactly the same dps but you still want them to be comparable. The game should reward a healthy diverse party, and the role bonuses and extra lb generation do just that.

Also, raid dps IS actual dps, the dps contributions of a class to other party members is just as valid as the damage you deal yourself, both bring the boss' hp down, only difference is that certain classes don't have rdps contribution tools, and in return said classes do more personal dps.