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  1. #1
    Player
    RavenFall_'s Avatar
    Join Date
    Jun 2019
    Posts
    11
    Character
    Escanor Wells
    World
    Balmung
    Main Class
    Warrior Lv 80

    Storm's Eye Is a Chore

    Storm's eye has not changed and is not one iota easier to deal with in ShadowBringers. It take's 3 GCD's just to put up a 30 second buff, the whole process is so tedious and hard to optimize. It can also cripple your dps if the boss becomes untargetable for a phase change and even more so when you throw Inner Release into the mix. Extending the duration of the buff would make aligning things much better and would make mechs that hinder uptime much easier to deal with. Maybe have Beast Gauge actions increase the duration or make it like how passive crit was in StormBlood where it would reward the player for keeping their gauge high. For example, having 20 Beast Gauge would make the next Storm's Eye duration increase to 40 seconds instead of 30 and having 40 Gauge would it increase it to 50 and so on. Let me know how you would want to see Storm's Eye changed, as it is too flawed in it's current state.
    (3)
    Last edited by RavenFall_; 08-28-2019 at 03:30 PM.

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,627
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    It really should be 40 seconds if not longer. Jinpu and Shifu were both jumped to 40 seconds. I see no reason Storm's Eye remains 30. Personally, I would rather they just axe Storm's Eye entirely. Yes, I know, this reduces Warrior to a single combo but really, what is Storm's Eye offering at this point? It isn't like HW Delirium which was actually better outside Dark Arts, and it doesn't apply a DoT like Goring. It's just... there. Personally, I would rather they bring Inner Beast back as a separate action or at least make Storm's Eye do more. I dunno, I just feel Warrior needs more to do in between IR windows.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    It's particularly irritating when it drops off in a dungeon forcing the war to overpower to grab aggro on the next pack, then mythril tempest, then single target combo for eye, then GO BACK to overpower and mythril tempest.

    Also, overpower being a conal aoe os super irritating now too. Before it was okay because you'd only use it a few times to grab hate. But now, having to spam it over d over and having to adjust positioning several times in a single pull to get all the monsters in range is super, super not fun...
    (3)

  4. 08-28-2019 08:31 PM

  5. #4
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Storm's Eye is fine. Warrior's rotation is already extremely simple, what with having almost no off-gcds and the lowest number of offensive skills out of all the tanks. Removing one of the few things they have to sorts of manage without adding something will just further reinforce people's feelings that Warrior is too simple to be fun.
    (18)

  6. 08-28-2019 08:33 PM

  7. 08-28-2019 08:44 PM

  8. #5
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    why not make mythril tempest being able to extend eye buff to a maximun of 40-50s? that will save the job from suffer single target rotation modifications since eye will be still 30s on single target rotation, i don't think WAR need to become a 1 single combo spam, thrust me you wont want to do it just try DRK.
    (0)

  9. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,627
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NyneSwordz View Post
    It's particularly irritating when it drops off in a dungeon forcing the war to overpower to grab aggro on the next pack, then mythril tempest, then single target combo for eye, then GO BACK to overpower and mythril tempest.

    Also, overpower being a conal aoe os super irritating now too. Before it was okay because you'd only use it a few times to grab hate. But now, having to spam it over d over and having to adjust positioning several times in a single pull to get all the monsters in range is super, super not fun...
    Never do this on big pulls. If it falls off, just leave it off until the pack is whittled down to two or so left at very low HP. Trying to get Eye up when you have 8+ mobs on you is a massive loss.

    Quote Originally Posted by RadicalPesto View Post
    Storm's Eye is fine. Warrior's rotation is already extremely simple, what with having almost no off-gcds and the lowest number of offensive skills out of all the tanks. Removing one of the few things they have to sorts of manage without adding something will just further reinforce people's feelings that Warrior is too simple to be fun.
    Why did Samurai have both its buffs increased to 40 seconds? What about Dragoons who complained about Disembowel until that was brought back up to 30 seconds? There is nothing "fun" about maintaining Storm's Eye. Increasing it to 40 seconds isn't going to make Warrior any more simplistic than it already is.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #7
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    On one hand, I agree with the general sentiment here. A boosted duration is... fine I guess. It's still not interesting though.

    On the other hand, this suggestion runs the risk of them just removing the action completely without replacing it with anything interesting, and I don't think anyone wants even fewer buttons to press.

    They could switch it to a DoT like Goring Blade, but I'm also hesitant to suggest that because I think we've all had our fill of tank-homogenization lately.
    (2)
    Last edited by Raldo; 08-29-2019 at 01:03 AM.

  11. #8
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Wars have 1 job. Maintain a 30 second buff. If that is to taxing om the simplist tank in the game, i dont know what to tell you.

    If younwant to REPLACE eye with a more interesting mechanic, by all means. But just extending wont do anything. If you arent paying attention in a dungeon it will still fall off. There will still be phase jumps that wont play nicely. This wont solve any of your complaints. It will still be a "chore" if you cant manage it properly at 30 sec you wont manage it well at 40. You can already do full IR wothout breaking combos, have extentions for aoe, can plan applications around boss jumps. None of that changes by adding a few seconds to duration.
    (14)

  12. #9
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Why did Samurai have both its buffs increased to 40 seconds? What about Dragoons who complained about Disembowel until that was brought back up to 30 seconds? There is nothing "fun" about maintaining Storm's Eye. Increasing it to 40 seconds isn't going to make Warrior any more simplistic than it already is.
    SAM did have to make space to fit a new GCD this expansion apart of the job need enouth time to build 3 diferent sen combos during that time and DRG have to fit 2 full combos of 5 steps, compared that WAR that only spam path and nothing more there is no real need to increase the duration of eye since WAR don't have any large rotation to fit during that the duration of eye and the job have plenty maneuverability to reaply it and don't get really punished for it.
    (5)

  13. #10
    Player
    DJMau's Avatar
    Join Date
    Nov 2016
    Posts
    192
    Character
    Sil'vain Moonstrike
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    ...really? You're complaining about having to keep track of one buff? Don't play a dps then.
    (7)

  14. 08-29-2019 02:05 AM

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