
Originally Posted by
Billythepancake
SCH will never focus on healing more because the game itself is not designed for it, they would have to completely rework the game to fit this idea of "healers need to heal" they stripped SCH of all of its dps abilities, gave it a ton of healing abilities, but I'm still over here hitting the very few dps abilities I have left 90% of the time. That's not even just SCH, AST and WHM are in the same boat, we're all over here just dpsing most of the time instead of healing, because theres not much healing to do. And this isn't as easy as "turn up damage" because the resources we have, we dont have the luxury of healing constantly. Any healer who constantly heals will find themselves running on empty much quicker than one who balances heals and dps. They'd have to redesign toolkits, resources, damage, dungeon designs, raid designs. They'd have to essentially redo the game, and has been proven with ShB, a single expansion cannot change the game at its core, you'd need more than 2 years to change what healers are at their core, imo, just embrace the green dps, give healers something to do in downtime, and a reward for maximizing that down time that isnt more of spamming the same button. As for meta, meta will always be a thing, it may change, but every online game has one. So long as classes offer different things, there will always be a combination of those classes that achieves the goal better than any other combination. Every online game developer has said they want to get rid of meta, but none of them have actually done it. We saw it here, the healer meta is still a thing, just now WHM booted out AST, so that excuse is crap.