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  1. #11
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vnolan View Post
    Players will take the penalty upon getting Titania and that's what, 10 mins?
    What's funny is even with a new group, it's easy for Titania to take less than 30 minutes to do, which means anybody taking the penalty is wasting more of their own time.

    Quote Originally Posted by Vnolan View Post
    Make the roulette like Frontlines and have a series rotate per day. Go further and put an isync in for Rabanastre so the second boss is as challenging as the penultimate one in Orbonne.
    No need for it to rotate, and Hashmal doesn't need an isync, people need to stop saying "screw mechanics" and learn how to do them instead of being lazy.
    (3)

  2. #12
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    If there was a Petition, Id sign it in favor of more EXP from Alliance Raid Roulette
    And for real Castrum Meridianium in MSQ NEEDS to get a Boost. Its shorter, requires more effort, but its not worth doing. Prae gives about 9-12mill at lv70-80. While Cast only gives about 4-6mill.
    (1)

  3. #13
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Vnolan View Post
    There a risk of an abandon in Praetorium from time to time? lol

    Players will take the penalty upon getting Titania and that's what, 10 mins?

    Make the roulette like Frontlines and have a series rotate per day. Go further and put an isync in for Rabanastre so the second boss is as challenging as the penultimate one in Orbonne.
    I've seen more abandons in Castrum than Prae lol

    I'd rather take a 45 minute pseudo nap and get close to a whole level out of it than be stuck in Castrum for peanuts worth of XP.

    @op yeah, I'd like to see the rewards scale a bit. Maybe then I'd get a little more variety in my roulettes - though I have had Void Ark for two days in a row now, which has been pretty nice actually.
    (1)

  4. #14
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    As for people lowering their ilevel to get easy content because they're too Bad to do things even remotely requiring thinking: They should set a minimum ilevel based on your current level, so you're eligible to be put into any that are available to you. I.e., if you're level 60-69, your ilevel has to be at least 235, so you can get into the 50 and 60 raids. Tired of getting crappy boring raids because some loser doesn't want to play for an extra 5 minutes.
    (9)

  5. #15
    Player
    KaitoAsaha's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    194
    Character
    Erotic Humor
    World
    Balmung
    Main Class
    Lancer Lv 29
    Quote Originally Posted by Zanarkand-Ronso View Post
    If there was a Petition, Id sign it in favor of more EXP from Alliance Raid Roulette
    And for real Castrum Meridianium in MSQ NEEDS to get a Boost. Its shorter, requires more effort, but its not worth doing. Prae gives about 9-12mill at lv70-80. While Cast only gives about 4-6mill.
    Can attest to this myself. I'd eaten about 4 instance abandon penalties this expansion for getting Castrum. That Prae xp is just too thicc to pass up.
    (1)

  6. #16
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by alimdia View Post
    But to answer your earlier post, you entice people to do stuff like Orbonne through providing better rewards, it worked with Praetorium, people happily do a 45 mins long dungeon if it means they can get more exp with one single queue.
    Hmm I wouldn't really compare the two though because one of the reasons MSQ is so happily chosen is that players have to input minimal effort, they can just afk and do other things during the cutscenes. It's like what; 10+mins combat and 30+mins doing nothing, if Orbonne was like that then definitely I could see more players lining up but it doesn't have as many scenes so yeah. Half of the alliance raids you need to pay attention to get through it, if people are lazy again they might just change their ilvl to avoid using too much brain power you know.

    Of course I'm in favour of seeing more of the recent raids though, kind of agree with the suggestion from a couple saying it should be like Frontlines rotation. Do it so it's a different trilogy each day and then players can't try to cheat the outcome with their ilvl, plus you can increase the exp bonus for running the content.
    (1)

  7. #17
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kurando View Post
    To be honest even if Orbonne offered better rewards, the time spent trying to compete this duty puts off a number of players from wanting to do it. Why would someone spend a long time in duty, having to pay attention to mechs, potentially wiping several times etc when they could just face roll in a Crystal Tower raid (less so WoD as it can still cause small number of wipes). Essentially that's the harsh reality of it, a group of players want the easiest route with the least resistance.

    I'm pretty sure the trials and leveling Roulettes (daily bonuses) give a fixed reward based on a percentage of your level, (obviously taking in to account any exp from mobs etc in the duty) so I don't think it matters how long the actual duty is whether you get Steps of Faith or something else.
    You've never got Ifrit Normal in a leveling Roulette have you?
    You might be expecting 10m EXP for you current level from Leveling Roulette, instead you get 2m...
    It feels like you've wasted the roulette, but you've been adequately compensated for your time, so you can do something else instead.

    So this discrepancy already exists.
    Do you expect a set amount of EXP per roulette, or do you get rewarded proportionately for your time?

    They've chosen 'time' to reward for Leveling, trials and MSQ roulette. And so far, the majority of people prefer the 'long time-big reward' options, like Praetorium over Castrum, etc.
    If they did the same for Alliance, people might not reduce their ilvl so much.

    Quote Originally Posted by Kurando View Post
    Of course I'm in favour of seeing more of the recent raids though, kind of agree with the suggestion from a couple saying it should be like Frontlines rotation. Do it so it's a different trilogy each day and then players can't try to cheat the outcome with their ilvl, plus you can increase the exp bonus for running the content.
    The problem is that while unlocking frontlines unlocks all maps simultaneously, players could be months between unlocking different Alliance raid tiers.
    What if you've only unlocked CT and Ivalice is todays roulette?

    Quote Originally Posted by Zanarkand-Ronso View Post
    If there was a Petition, Id sign it in favor of more EXP from Alliance Raid Roulette
    And for real Castrum Meridianium in MSQ NEEDS to get a Boost. Its shorter, requires more effort, but its not worth doing. Prae gives about 9-12mill at lv70-80. While Cast only gives about 4-6mill.
    Castrum might be shorter, but it's not HALF the duration, it's more like 30m vs 45m.
    So Castrum rewards should really be more like 6-9mil exp at 70-80.

    Quote Originally Posted by KageTokage View Post
    I do agree that Alliance Roulette in general should be rewarding more EXP.

    I feel like it should give more then the leveling roulette, personally, but it always give less regardless of what level you are as far as I've noticed.
    Because Leveling is the main queue filler for all of the main story dungeons and trials, for newbie progression. They want as many people running it as possible.
    Alliance Raids are optional content. They're a lower priority.
    If everyone only did one roulette a day, they want it to be Leveling, not Alliance.
    (1)
    Last edited by Seraphor; 08-21-2019 at 04:50 PM.

  8. #18
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do agree that Alliance Roulette in general should be rewarding more EXP.

    I feel like it should give more then the leveling roulette, personally, but it always give less regardless of what level you are as far as I've noticed.
    (1)

  9. #19
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by jameseoakes View Post
    Steps of Faith gives double exp
    Rathalos also gives 9 mil exp
    which is generally what a level roulette will give you in the 70s
    (0)

  10. #20
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,222
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by alimdia View Post
    Syrcus tower takes 15 minutes to clear, Orbonne takes upwards 40 minutes (sometimes more if wipes), both reward the same total exp.
    People mostly don't give Orbonne crap for being long. It's also because the difficulty of the mechanics of certain bosses that makes the place undesirable to run.
    (1)
    Last edited by Arrius; 08-21-2019 at 05:45 PM.

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