


Actually BLM gets Freeze, not Blizzaga.i really hope they do. theres a ton of potential there. Another thing they could do is add traits to grant existing skills more bonuses which would be nice.
Out of all the jobs the bard and mages seem to have gotten the least amount of attention. I don't plan on playing bard as of now but i do think bard should have equaled more then some random party buffs attached to our current archer
class.
The jobs were supposed to be focused on party play but when i read through the skill list there are alot of skills that fit in more with the class design and not so much focused on job skill(party play).
example:blizz3, why is the 3rd tier of a class magic spell a blm spell. to me it seems like cop out way to add skills to jobs.
there are other sills i would list but i dont really care too. also there are some really nice skills that will really benefit party play coming so no need to get raged over my comment. its just an honest opinion of how i feel right now.


im not concerned with the name so much. my point is the description of the skill doesn't really say party play to me. convert is another one. i have to be in a party to to make turning my hp into mp worth it. that would be just as good solo imo.
the point of jobs is to focus on party play and excel at a role, i just dont see that being the case. Are they gonna nerf glads attack for more def. they may as well just take away the sword all together and give him a bigger shield since glad damage sucks enough now. Glad attack should be much stronger for the solo aspect ad then nerfed for pld.
I don't need anyone to recite all the good party skills coming i know what they are. It just seems to me that some of the jobs got a allot of filler instead of job skills and are party oriented.
people have to remember this is alpha stage of this game and if you dont give your honest opinions and white knight everything then thats really not helpful.



So... reducing enmity does not say party play to you?im not concerned with the name so much. my point is the description of the skill doesn't really say party play to me. convert is another one. i have to be in a party to to make turning my hp into mp worth it. that would be just as good solo imo.
the point of jobs is to focus on party play and excel at a role, i just dont see that being the case. Are they gonna nerf glads attack for more def. they may as well just take away the sword all together and give him a bigger shield since glad damage sucks enough now. Glad attack should be much stronger for the solo aspect ad then nerfed for pld.
I don't need anyone to recite all the good party skills coming i know what they are. It just seems to me that some of the jobs got a allot of filler instead of job skills and are party oriented.
people have to remember this is alpha stage of this game and if you dont give your honest opinions and white knight everything then thats really not helpful.
I get the whole Work in Progress argument. I make it quite often myself. The skills that jobs gain are meant to improve their ability in the line of their purpose. What makes jobs party-oriented is mainly going to be their lack of ability to cross-class, effectively making them dependent on others.


if we were to argue that emnity reducing skills were more party focused(which they are, but the blm skill is also DD+enmity reduce) then my point would only be proven further since cnj has shroud of saints which would have been better suited for whm.So... reducing enmity does not say party play to you?
I get the whole Work in Progress argument. I make it quite often myself. The skills that jobs gain are meant to improve their ability in the line of their purpose. What makes jobs party-oriented is mainly going to be their lack of ability to cross-class, effectively making them dependent on others.



Don't forget it also recovers MP over time quite quickly, so it still has use for soloing. In fact I use it more for that function rather than the enmity thing.


yea i know. meanwhile thm has no means to recover mp except to wait for blm convert. because recovering your mp is more for being in a party and all /sarcasm.
i really don't feel like arguing any of this, if everyone else thinks that it seems perfectly planned out and everything makes total sense then im obviously wrong.



There clearly exist skills among classes that promote party play. You don't even have to go as far as Shroud of Saints. Remember, classes will be the dominant choice for the most part not only for solo but Light Party events as well.
Another point, as I made in my previous post, is that the job skills aren't primarily meant to provide exclusively party oriented bonuses. A lot of them are simply stronger or more unique weaponskills and personal buffs even. The idea is they are very desirable skills that boost your ability to do what you are meant to do on that job as opposed to staying as the class counterpart; WHM being more proficient at healing than CNJ, BLM better damage ability than THM, PLD better tanking ability than GLA, etc. What directly encourages jobs to be used in Full Party events is the lack of ability to cross-class effectively as a cost for obtaining those skills.


i will wait for them to go live to form a final opinion. my 2 cents has turned into a quarter now so talk to yea later, bye.There clearly exist skills among classes that promote party play. You don't even have to go as far as Shroud of Saints. Remember, classes will be the dominant choice for the most part not only for solo but Light Party events as well.
Another point, as I made in my previous post, is that the job skills aren't primarily meant to provide exclusively party oriented bonuses. A lot of them are simply stronger or more unique weaponskills and personal buffs even. The idea is they are very desirable skills that boost your ability to do what you are meant to do on that job as opposed to staying as the class counterpart; WHM being more proficient at healing than CNJ, BLM better damage ability than THM, PLD better tanking ability than GLA, etc. What directly encourages jobs to be used in Full Party events is the lack of ability to cross-class effectively as a cost for obtaining those skills.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

