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  1. #1
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Griss View Post
    As i understand it, and this may just be my thinkerbox not fully understanding the relevant info. Some of the gear will come from the quests, other pieces will be obtained via other methods. Dollars to doughnuts it will have to do with one of the new incoming "Raids".
    From what I understand you get the initial set they displayed via simply finishing the last job quest which is at 50 if I'm not mistaken. However, if they do in fact put in some extras that are JS in the new dungeons that would be absolutely exciting! Perhaps another JS weapon? Finally some looted accessories with unique effects perhaps? Another curious thing is the shield being missing from the PLD in the Job pose thumbnail they posted a while back...
    (0)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    From what I understand you get the initial set they displayed via simply finishing the last job quest which is at 50 if I'm not mistaken. However, if they do in fact put in some extras that are JS in the new dungeons that would be absolutely exciting! Perhaps another JS weapon? Finally some looted accessories with unique effects perhaps? Another curious thing is the shield being missing from the PLD in the Job pose thumbnail they posted a while back...
    they said they plan to make getting all the gear rather difficult, thats all i can recall on it.
    (0)

  3. #3
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    I'm assuming artifact gear is U/U, which brings me to my question - will there be any sort of storage for U/U items. Over half of one of my retainers inventory is filled with U/U items. Makes it very hard to manage my inventory.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    283
    Quote Originally Posted by Sigmakan View Post
    I'm assuming artifact gear is U/U, which brings me to my question - will there be any sort of storage for U/U items. Over half of one of my retainers inventory is filled with U/U items. Makes it very hard to manage my inventory.
    They said they're working on making a storage for them, I don't remember an ETA though.
    (0)

  5. #5
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Oh, well I'm dumb I guess.
    (0)

  6. #6
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    There are a few things I am concerned about in regards to the new Job system.

    1.) The AF Armor is going to be town gear due to lack of good stats, and being un meldable. Essentially making it worthless.

    2.) Not being able to use abilities from other classes. I understand that on the job you excel at that role. However almost all content in this game requires second wind, sentinel, and cure. This will make soloing much more inefficient for almost every class (EXP, and farming). I hope they at least allow 5 abilities to be used from other classes (Speculation post here, this information hasn't been confirmed).

    I want to play as a Dragoon, not a Lancer. :/
    (0)

  7. #7
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Zezlar View Post
    There are a few things I am concerned about in regards to the new Job system.

    1.) The AF Armor is going to be town gear due to lack of good stats, and being un meldable. Essentially making it worthless.

    2.) Not being able to use abilities from other classes. I understand that on the job you excel at that role. However almost all content in this game requires second wind, sentinel, and cure. This will make soloing much more inefficient for almost every class (EXP, and farming). I hope they at least allow 5 abilities to be used from other classes (Speculation post here, this information hasn't been confirmed).

    I want to play as a Dragoon, not a Lancer. :/
    I think the solo aspect of the classes is meant to be dropped.

    On the limited cross class ability side, I imagine there would be the added layer of tactics and roles to try out. The recovery options of a cross class, versus being restricted to job-specific abilities that may have more emergency responses built into them.
    (1)

  8. #8
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Zezlar View Post
    Not being able to use abilities from other classes. I understand that on the job you excel at that role. However almost all content in this game requires second wind, sentinel, and cure. This will make soloing much more inefficient for almost every class (EXP, and farming). I hope they at least allow 5 abilities to be used from other classes (Speculation post here, this information hasn't been confirmed).
    Jobs are designed for parties, not solo play.
    (3)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    (0)

  10. #10
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    Quite a lot we don't know about them just yet. A lot of people are excited in anticipation of jobs and have placed a lot of faith into them being an amazing, much needed addition. Many expect it to be the greatest step in the direction of balancing out the game and it's content.

    On the flipside there are also quite a number of people who are taking every bit of info with a grain of salt, with a very understandable fear of being disappointed yet again.

    That's one reason I feel that addressing the questions in the OP can greatly help us both manage our expectations as well as preparation.
    (4)

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