Quote Originally Posted by Goji1639 View Post
Never really said I experience it all the time. I pretty much quantified the number of times I experienced it in the OP.

Considering how trivial low level story/leveling content is, what I experienced was just disproportionate compared to other online gaming communities. I mean, as bad as online communities can get, most can pretty much unanimously keep it together through the most trivial content the game offers. Nevertheless, I'm interested to see how the community fares when the content actually starts getting difficult. I'm not exactly hopeful at this point.
So in your OP you mentioned 5 times to others and once to yourself, but that is out of how many dungeon runs in total?

From my experience, it usually takes at least 50-100 runs for me to see even one instance of where someone even comments about someone needing to do better without the group having wiped in the process first. Even more than that for me to run into an instance where I think it needs pointing out someone is significantly underperfoming just from paying attention to what is going on in game. And yet I don't think I have seen a single instance of someone actually getting harassed over their play.

In hard content, you might want to consider yourself lucky if someone mentions anything about you potentially underperfoming. As more often than not you will be blind kicked. You can thank those that respond to any criticism of their play with hostility for that, as people just don't want to deal with the toxicity many resort to when someone speaks up about bad play even after several wipes.

One thing people need to realize is there is only one constant in all of their dungeon runs. Themselves. If constantly get called out, odds are there is probably a reason for it that one refuses to admit to themselves. If keep getting toxic groups, might want to consider how you act or re-examine the behavior of those you pre-group with. You have a lot more impact on the quality of your groups than you think.