Quote Originally Posted by RiotSiren View Post
DM does about 100-200 less rDPS then a MCH at the same skill level, which only amounts to a roughly 1-2% difference, which is not even noticeable.

I really hate to say this is a player issue and not the devs fault but it sort of is. Looking at the numbers RDM is actually pretty fine right now and players, ever the hard core ones, should not be excluding it from their groups.

Unfortunately things wont change until the perception that RDM is "weak" goes away.
MCH is also among the classes that could stand to get a buff, but...

Anyway, the perception that RDM is weak is there for a reason. Comparatively, it just is weak. A lot of jobs in the game are just comparatively weak right now. A player-made issue does not just appear out of nowhere. While I can certainly agree that the raiding base is overreacting, ultimately the current job balance utterly fails to "avoid forcing people into meta compositions" while also screwing over many jobs in the process.

RDM, like the majority of dps jobs, needs to have the gap tightened a little. How we go about this isn't really the issue here. Nerfing the top or buffing the rest, either way the gap between the top and the bottom is far, far too high. Personally I believe buffing the bottom is a better option since it's less re-tooling in the case of rdps skills and such (specifically DNC is easy to break).