I am going to have to disagree with this from my personal experience.
My guild back in the early days of ffxi pulled me out of a horrid depression. I was nearing the point of just giving up completely. It gave me a community of people to talk to, people hang out with on a daily basis. The guild gave me structure to focus my thoughts on. And when I became an office it gave me a feeling of purpose again. That is the thing about mmos, you are not playing 10+hrs a day without interaction or social isolation, you are spending 10hrs a day interacting with people from across the globe. There are people I call friends in Saudi Arabia, Dubai, Germany, UK, Honghong, Japan, Australia, Spain, Mexico, Canada, and throughout the US. I meet my future wife in Chicago on this game for example. Alot of my ffxi guild members I still have contact with today nearly 15yrs later. I remember when we were starting college together, or in many of thier cases just Juniors in HS. Now many have kids and families. Many I have met in real life.
Who ever did the study about mmos causing social isolation... well is just wrong it is literally the opposite. (Well use to be... why mmos have changed for the worse)
MMOs provide social interaction not remove it. Are they addicting yes they are. When my account was hacked back in ffxi and it took SE, 2 weeks to unlock it and get it back. I slept horribly, didn't eat well, couldn't focus well in college, and was in a state of constant stress. So I agree it is addicting. But then again almost everything we like is not just the bad stuff.
Is exactly because how dopamine works that is such the effect.
Cool personal experience.
And no, talking with people over a screen or interface doesn't qualify as social interaction. Not at least from the perspective of a healthy biosocial development.
"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"
1.- Actually don't, it is a drug and in case it makes the person unable to have proper social interactions, a healthy lifestyle and/or care for their mental health in general. Then again caffeine addicts exist and caffeine is an actual drug. Legalized or Illegal doesn't change the fact that they are drugs and prolonged, out of control and socially endanring drugs can be both legal and illegal. It doesn't matter if its videogames, trans-fat or cocaine, addiction acts the same on the social behavior of the person and it's brain functions.
2.- You are making the grave mistake of confusing any lifestyle with a healthy lifestyle. You might fool yourself to think that being morbidly obese or spend all your life in a room playing video games is a HEALTHY lifestyle, it isn't. Period.
3.- Stop twisting words btw. I said that a person that already suffers from mental illness is in a dire situation if it's supported on their conditioned behaviors to keep an unhealthy lifestyle of social isolation. Then again, you keep on saying that im saying that videogames are causing these issues when i've said like 5, six with this, that videogames are not the cause, they are just like really bad to them, in general.
People that think human life, quality of life, and a proper mental health are important do care.
Ask any psychiatrist or psychologist about the idea of mentally ill person spending +10 hours without social interaction (basic human contact) and if its a valid "lifestyle". Valid, probably. Healthy? Come on.
"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"
Neutrotransmiter associated with motivation-reward. Some people produce more than others. Neuroreceptors in some cases don't actually recept them and in others just go wild and only recept them. You might be tempted to say "Is the dopamine insuficiency or self immunity" which causes depression. Yes it is. And guess what doesn't help in the proper threatment of such ilness. Spending your whole life stuck in a skinner box that barely stimulates your neuronal networks, literally dumbing you down to basic stimuli and quite literally deteriorating your brain increasing the chances of further brain damage or brain diseases through the roof and beyond.
Stop. Glorifying. Depression or anxiety disorders or any mental illness for that matter.
They are not healthy lifestyles. Is an illness, that needs both pharmaceutical and psycho-therapy.
If we were discussing morbidly obesse people... Oh wait, there is a whole legion of people that actually thinks that is also a "lifestyle".
"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"
And do you go around calling Starbucks a drug dealer then?
You are moving the goalposts here. Not living a healthy lifestyle and "passive suicide" are not remotely the same thing. I'm sure me being a non-vegetarian is not as healthy a lifestyle as a vegetarian, but if you were to call eating meat "passive suicide" then that would be ridiculous hyperbole. No one needs to be shamed for not living a "healthy lifestyle", especially if it compromises a person's happiness. Implying that NEETs are unhealthy junkies is extremely disrespectful and it appears to be me that you are doing video game addicts more harm than good with your excessive exaggerations and personal bias'.
I can and I will. Escapism is not a crime, it is not morally wrong, and it is not for you to decide that it can or cannot be supported. It's your subjective opinion that society is unhealthy.
No, the last thing you want to happen to a person with depression is to take what little happiness they have away from them. What's paramount to a person with depression is happiness, not health.
Sorry to pick this out from pages back -
MMOs can be quite beneficial to social development. Older adults can benefit from forming meaningful friendships online, and those with Autism Spectrum Disorder can learn new social skills in a "safer" (ie - less intimidating) environment. (Only 2 examples pulled, I could be here alllll day though)
https://www.sciencedirect.com/scienc...47563215004057
https://www.aane.org/video-games-ben...special-needs/
Thank you, dear advocate!
As someone who has battled with depression and PTSD for years, it is extremely important to be able to find the joy in things. Anhedonia is absolutely awful - it's like going from color TV to black & white; there's no joy in ANYTHING and it's beyond miserable.
I still struggle to find enjoyment in things - videogames are one thing that does bring me some joy every now and again, and being able to seize that joy can help on the road to recovery. It's almost like you've got to teach yourself to feel again, because let's face it - a good deal of the time (different for everyone, so generalizing) the medicine that is given does help insofar as that it stops the crippling lows, but it's not exactly stellar when it comes to opening up emotional range. You end up just....existing.
I get plenty of in person social interaction though my work especially, and on occasion outside of it, but I'm so damn mentally drained that videogaming helps to bridge the gap between solitude and socialization by allowing me to socialize as much or as little as I want without the stresses of in-person interaction.
Last edited by Nix; 08-10-2019 at 11:36 AM.
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