Results -9 to 0 of 40

Threaded View

  1. #7
    Player
    Oxdarock's Avatar
    Join Date
    Jul 2015
    Posts
    162
    Character
    Roxanne Stoner
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Even if its 2~3 in reality versus the potential 6~8, you shouldn’t ever act under the assumption you’ll get less procs instead of more. With proc based jobs, I think it’s best to always be prepared for the event that you do get a proc rather than say to yourself “I won’t get a proc”.

    That period of songlessness would also likely mean that EA is up at some point. EA is meant to be used on cooldown in most instances, and using it guarantees a Repertoire. You would not want to sit on it during a songless period and risk losing uses of it throughout an encounter.

    All that talk about procs being said, regarding your insertion of PP into the openers: while you should always have the mindset of getting and reacting to these procs, you also cannot solidify a spot in openers for RNG or proc-based skills outside of where they are guaranteed (e.g., by Barrage’s Straight Shot Ready trait, DNC procs guaranteed by Flourish, RDM procs guaranteed by Acceleration, etc.). Placing PP there may or may not even be beneficial depending on what kind of PP it is (1-stack, 2-stack, or 3-stack). There’s a reason the standard BRD opener does not include any hard spots for PP, but instead states “Use PP during this time at 3-stacks if/when it procs”. Same for Burst Shots procing RA: if your Burst Shots proc an RA during the opener, you replace it with RA with no question.

    I had similar complaints regarding procs with your DNC openers simply because you’re opting for a 1-2 combo before starting Technical, but that risks you getting Reverse Cascade/Fountainfall procs, and you would have to subsequently delay your Flourish to not overwrite those procs, which potentially pushes the Flourished procs out of your TF window depending on your Saber Dance rates AND it means that all future Flourishes will be delayed by that 1 or 2 GCDs from lucky procs.


    As for your BRD opener compared to the standard, they are vastly different. The same is for DNC. I guess I’m also just wondering why try to make new openers when others have already figured out the most optimal/standard openers that take into account raid buff alignment already.
    I can see that. As much as I tried to minimize losing out on resources, several of the longer openers do sacrifice something in order to get bigger moves within buff windows. It comes down to the dps loss versus the gain in that sense.

    You're guaranteed two EA in each song window with it's CD and with where it is in the openers I listed, even if it does come off CD during a song-less period, it wouldn't be more than 1 or 2 GCDs and it's the only time it would happen in an encounter. You'd have to collectively hold EA by seven GCDs in order to waste a usage over a fight.

    I do see what you mean about having exact spots for PP given it's nature. I tried to mention that you can switch it's placement with Sidewinder if RNG is good, but so long as you don't have a NIN or RDM, you can really pop them anywhere you want (which I should also add in there).

    I can see the concern with the Cascade/Fountain fall combo and the second move gaining a Flourishing proc, but that just means you have to delay Flourish by 1 GCD. Unlike other duration buffs, it only takes about 8-10 seconds to use all of the Flourishing GCDs back to back, so it being pushed back by 1 GCD shouldn't be that bad. This is all assuming that the fight has 100% uptime, since there are several fights where you have to delay buffs during add phases (unless they're extremely tanky or you know you're going to have the buff up gain by the time the boss becomes targetable again) or there are moments of downtime (i.e. Maelstrom in E3S).

    Ultimately, the reason for all of this work is an obsession I have with strengthening my TK rotation. Much as I'd like to just do the strongest monk opener, it's pointless if doing so mess up raid buff alignment and everyone else's damage.
    (0)
    Last edited by Oxdarock; 08-10-2019 at 01:33 AM. Reason: Exceeded length