
Originally Posted by
HyoMinPark
With regards to the bolded part, you aren’t accounting for the fact that you’re supposed to fit in a Standard Finish into your TF/Devilment window as well, which takes 5 seconds to perform. You also aren’t accounting for having to prioritize Saber Dance if you have an abundance of Esprit, which is very possible during a TF window in any party that is competent.
So I don’t think you can just say that the procs only take 8~10s to use and that it won’t be a big deal when there are multiple factors that may cause you to prioritize other GCDs over them during your bursts.
I don’t know much about MNK because I don’t main melee jobs, but I haven’t heard anything about actively using TK (save for niche scenarios where you’ll for sure lose GL, but I think it’s so easy to manage now that that’s no longer a huge issue) now that they’ve changed PB back to 120s. I know that it had far more versatility with the 60s PB.
I checked the pinned openers in the Balance, and didn’t see it being used anywhere. I’m assuming that these openers are the most optimal openers with regards to basic buff alignments (given the nature of the theorycrafters in there and all the work they do), so I guess I’m not sure why you’re wanting to use it or design a rotation/opener around it that may not even be optimal.
I can understand it wanting to have viability, and maybe that’s where this all ultimately stems from; but if using it comes at the sacrifice of damage/sacrificing optimization, I don’t think its worth it. I don’t think it’s a skill entire openers and raid buff alignment should be changed to cater towards, either. But this is just my opinion.
I’m not trying to be rude or mean in any way, but some of the things I have read and your reasonings just seem illogical based on what I’ve studied about the jobs I main. I don’t claim to be any sort of expert—I still say that I am constantly learning and optimizing—but I think I have a fair grasp on the concepts around BRD/DNC either way.
I don’t know if you saw what I said above about the healers, but I think you should brush up on job mechanics for all roles before further theorycrafting, as you mistakenly advocated for a 1m 45s pre-pull for AST on the pretense of fishing for Seals and a pre-pull card. But since you cannot obtain Seals outside of combat, so this is entirely unnecessary (and pre-pulls like this is why the developers made Seals combat only—after all, they really hated the 60s pre-pull for HW WAR with Infuriate; and they changed Hide to reset Mudras in SB because NINs were asking for 20s or more pre-pulls for Huton). There’s still much I think you could stand to learn.