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Thread: Issue with TBN

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  1. #1
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Interovegas View Post
    No. As long as you do not overcap on mana you do not lose damage at all, full stop. So long as every TBN that you cast is popped, mana usage is equivalent to warrior beast guage usage. In fact, simpler, because you have less generator combos to worry about (no upheaval and infuriate to worry about).

    Further more TBN does not block 25% on one hit. It just absorbs up to 25% of your maximum hp over the following 7 seconds. Just go back and see basic posts comparing the math. Heart of Stone is literally a joke compared to TBN.
    Rubbish, it is a DPS loss. You're saving 3k MP for a reduce tank buster when the DPS windows are up, that is a loss. Unless you work with your team knowing when and not when to. Edge values way more over TBN when your DPS are using utility cool downs.

    All TBN is good for is blocking Busters, auto attacks take too long or don't break in time the further we go with our Ilvls. HOS can fuel out consistently for a short CD, reduce a buster and reduce an auto attacks, plus AOEs. Or other words rotate around with no drawbacks, it isn't maths, it's common sense.

    Always max DPS over the "reduce buster damage", not talking about casual easy content. Rampart/Sentinel are always back for the next busters, with the Invulnerable included. Only E4S really puts the threat at the moment to use TBN, other than that with 470 there's no need for it.

    In the end Pld/Gnb will be top notch combo for doing larger DPS pools.
    (1)
    Gae Bolg Animus 18/04/2014

  2. #2
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Undeadfire View Post
    Rubbish, it is a DPS loss. You're saving 3k MP for a reduce tank buster when the DPS windows are up, that is a loss. Unless you work with your team knowing when and not when to. Edge values way more over TBN when your DPS are using utility cool downs.

    All TBN is good for is blocking Busters, auto attacks take too long or don't break in time the further we go with our Ilvls. HOS can fuel out consistently for a short CD, reduce a buster and reduce an auto attacks, plus AOEs. Or other words rotate around with no drawbacks, it isn't maths, it's common sense.
    Always max DPS over the "reduce buster damage", not talking about casual easy content. Rampart/Sentinel are always back for the next busters, with the Invulnerable included. Only E4S really puts the threat at the moment to use TBN, other than that with 470 there's no need for it.

    In the end Pld/Gnb will be top notch combo for doing larger DPS pools.
    Your TBN even if you wont break it will still contribute to the rDPS.
    Healer have more time, because you dont take damage and thanks to that he doesnt have to heal you, so he could throw a damage spell in.
    TBN is a far bigger dps gain than simply using MP for damaging oGCD, if it breaks not only you could do damage but your healer as well.

    Ask anyone who plays a healer, who they like to heal, which tank. DRK is nicest job to heal if played by competitve tank.

    And HoS is not in any way "superior", not even in the slightest.
    (2)

  3. #3
    Player
    Interovegas's Avatar
    Join Date
    Aug 2019
    Posts
    9
    Character
    Auremecius Kursok
    World
    Diabolos
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Undeadfire View Post
    Rubbish, it is a DPS loss.
    There is no proof to back up this statement. Theorycrafting puts TBN on par or ahead of other abilities and more importantly FFlogs shows Dark Knight is only 1.5% lower on damage than GNB. In a party of 8 that is a 0.1875% dps loss for the overall team. Less than 1/5th of a percentage point of team damage for a tank that has dramatically higher durability.
    (6)

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