I'm personally not a fan of the dot falloff issues we have now. Maybe it's an annoyance because there are so many other things to deal with during the rotation. There's quite a bit of potency loss from not having dots up and it makes for some annoying fights, ie the dungeon boss Cladoselache & Doliodus in Akadaemia Anyder where they keep swapping fairly quickly before you can reapply dots. I personally don't like it. Many of the dot falloff issues can be remedied by running content repetitively until your patterns are spot on, but I don't have issues like this playing other classes. It's not as big of an issue as the rigidity of 5.0 summoner. I'm most interested in seeing them alleviate the rigid structure and timing of the class and then streamlining it.