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  1. #10
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Taranok View Post
    You realize the biggest reason people are complaining about Summoner right now is that it has too many layers, and that the layers aren't very interesting or worthwhile, right? Unless your goal of "adding layers" is adding thematic layers instead of rotational layers, in which case I could get on board with that..
    The problem isn't the layers, it's the layers just aren't working together with the job. But I've already giving plenty of feedback on how to get all this mechanics to mesh together in function. I'm saying it just a spell with recast timer. No flashy mechanics needed for it.

    Quote Originally Posted by Exodus-E View Post
    Not necessarily.
    Post-Lv.80, they could always rework them so they fulfill a certain function (similar to BRD's songs, as in, rotating between them all in a "sequence").
    Probably culminating into a high burst damaging one, like "Worm Trance" (ie. Shinryu's) or something.
    It just starts to become an even more crowded field at that point, one that would require more rework, more takeaways, and ultimately more problems when it finally drops because of the unnecessary rework. A solid two Demi rotation is good. We are become more and more akin to BRD as it is. Each job needs its own identity with it's own unique playstyle.
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    Last edited by Dyvid; 08-06-2019 at 12:21 PM.

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