If they fixed the buff/debuff system it wouldn't be as much of an issue. In xi as a healer you would heal plus contribute via spells like dia, slow, para, blind, haste, refresh, bar-, etc etc etc rather than dps and it was great. You felt more your role.

But in this game we are missing the crucial elements of buffing and debuffing, which they removed due to it being too complicated of a battle system for...well...ppl who don't wanna take the time to hit a single dps button on top of healing much less have to deal with 10 buffs and debuffs on top of healing.

Battle is basically dodging and dps without buff and debuff elements and you can really feel that its gone. Just like the elemental wheel. "it's too complicated" is a poor excuse because its really not even if you are the type of player who puts just slightly more in than minimal effort. I hate how they bring the games down to the minimum level of competency rather than trying to lift the players up to a higher level.