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  1. #11
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,183
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Urthdigger View Post
    Small problem with that: Unless the other two healers are LITERALLY unable to put out enough healing to clear, why would anyone bring the job that can only heal and literally do absolutely nothing else?
    The playstyle ‘types’ are just for example’s sake than being an actually workable concept. Naturally a healer doing just healing wouldn’t be worth taking over ones that can do support or deal damage, I more mean the concept of ‘standard healer’, ‘DPS heavy healer’, ‘support like healer’, within the context of ffxiv design (they all need a DoT and nuke, basic heal spell and aoe, etc). Basically what they seem to have tried to do with the current three healers. Having 3 different and distinct playstyles makes balancing 3 times more difficult than if they were all similar, which I do get, but I feel like there could be a happy medium between making them feel more unique without creating a significant balance issue. Each healer would still need some kind of ‘damage rotation’ and the like, but they could surely do a bit more to at least make the DPS ‘rotations’ feel less like clones of each other. Even if it’s something simple like WHM does direct damage, Scholar does DoTs, Astrologian has a weaker DoTs but makes up DPS difference in cards. We essentially already have the concept in place, it just hasn’t been executed very well I think.

    What I’m trying to say is that even though healers are limited in how different they can be (for balance sake) I still think they could do more to make them feel a bit more distinct from each other
    (5)
    Last edited by Connor; 08-04-2019 at 11:22 AM.