And we're right back to square one.Again in Plain English:
If you don't raid: Tenacity + Skillspeed/Crit/Det
If you raid: Direct Hit + Crit/Det/Skillspeed
Tenacity is great since it offers 1% dmg increase and 1% dmg mitigation every 200 Tenacity so its perfect for casual stuff or normal raids.
Direct Hit is great since it offers a 25% dmg increase if it procs which the proc rate goes higher if your Direct Hit rate is high, really useful for "Endgame Content where DPS checks needs to be met".
Will Tenacity work for Endgame raiding? Probably not unless your team can reach the dps checks with you wearing Tenacity melds.
Will Direct hit work on Casual content? Yes, but it going to be harder to stay alive especially when you don't know what kind of healer your going to get. This mostly applies to Expert Roullete and Normal Raids/Alliance raids since materia effects don't matter below lvl 80.
Tenacity Grade 8 Materia sells for 19-25k each.
Direct hit Grade 8 Materia sells for 60-100k each.
Direct Hit and Tenacity are equal stats. It's worthless to a tank who doesn't raid and a waste of gil. Yes i'm not going to tank for you since you only do Expert Roulletes with your FC/Static who doesn't mind healing you while you fill your Parser ego.
Rei's got the right idea, I'm bailing out of this thread since it's clear you don't care what anybody has to say. The information is there for anybody who cares to be informed. Your numbers are mathematically false, have a nice day.
#notallraiders
Nope, you just have that Endgame Mindset with "Direct Hit is the best number one Meld for Tanks" even thou SE Designed tanks to have the same Direct Hit compared to a Botanist. Why should ppl believe that "Theorycraft" and dismiss a 2017 video explaining how Tenacity works.And we're right back to square one.
Rei's got the right idea, I'm bailing out of this thread since it's clear you don't care what anybody has to say. The information is there for anybody who cares to be informed. Your numbers are mathematically false, have a nice day.
This is why Endgame in FFXIV is so toxic lol. It's because of ppl using 3rd Party Apps like you.
Again this is how Tenacity works and Direct Hit Works according to this video:
https://www.youtube.com/watch?v=pMOVb-x6xr4
200 Tenacity = 1% Dmg increase/1% Dmg Mitigation
Direct Hit = 25% dmg increase if it procs with the Proc rate rising the more Direct Hit you have.
If you don't raid, you do not need Direct Hit. People only use Direct Hit for melds on their tanks to meet DPS Checks on Freshly released endgame content.
Last edited by RareItems; 08-02-2019 at 08:44 AM.
Even if they changed the stat weights to adjust for 5.0, the message is still the same.
Direct Hit is for tanks who like to participate on Endgame content, while Tenacity is for tanks who like to do casual content.
If you don't plan on doing any EX trial or savage content, You don't need to waste that extra 40k on Direct Hit Materia.
You don't have to read "Theorycrafts" and actually do Savage / EX content to figure that out. The Raiders are just stuck with the Mindset that Direct Hit rate is the best stat for tanks even thou it's not most of the time.
Direct Hit on Tanks is only needed to push the DPS to meet the DPS checks which usually involves 3rd party Apps.
Direct Hit is also most likely the biggest reason why so many ppl are clearing the Savage/Ex Trials easily, because SquareEnix tests this fights with Tanks not stacking Direct Hit for Melds.
If a tank melded only Direct Hit on the ilvl450 Crafted gear, he could reach 2780 Direct Hit meaning he would gain 11.5% Damage increase ON PHYSICAL ATTACKS but would cost you millions to do.
if a tank melded Tenacity as his primary stats on a ilvl450 Crafted gear, he could reach 3214 Tenacity meaning he would gain 9.7% Damage increase, 9.7% Damage Mitigation + 9.7% more self healing, its the cheapest materia out there next to Piety. Plus you have space for other stats to meld into.
This is based after calculating using the 5.0 "Theorycrafted" job stat weights on this link.
https://www.reddit.com/r/ffxiv/comme...tat_intervals/
Last edited by RareItems; 08-02-2019 at 10:10 AM.
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