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  1. #61
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I’m gonna go with a big, fat “NO” on participation trophies.

    If you can’t meet a DPS check, why should you be rewarded with better gear for it? How about you take the time to practice rotations and improve yourself instead of asking to get something for failing?
    (6)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #62
    Player
    OMG's Avatar
    Join Date
    Apr 2014
    Location
    a cardboard box
    Posts
    136
    Character
    Amy Chase
    World
    Siren
    Main Class
    Fisher Lv 80
    I thought entitled millennials were a meme, but I stand corrected.
    (1)

  3. #63
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    This is how I look at it.

    When we play Super Mario Bros. Some people get stuck on World 8-2. Some get stuck somewhere before that. Hell people even get stuck on the first goomba in 1-1. Same thing is happening here. Some people get stuck on Eden's Gate: Resurrection. That's their 8-2. They got far, further than many. But that's just where they're going to have to stand. Bumping them to 8-3 isn't going to help them for 8-4. Leave them where they are until they can manage it on their own. And if they never do, then congrats to them. They've completed the game as far as they are able to do.

    The difference is, in 1985, we considered that a win for people. If they got as far as they could. That was it. But in 2019, its somehow a game fault if someone can't get to the end. I don't understand that mindset.
    (3)

  4. #64
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Jandor View Post
    DPS check is a requirement, without it you may as well not bring any DPS, especially to progression.

    Just stack up on tanks and healers and slowly but surely brute force your way through the mechanics.
    You are correct that there absolutely should be a DPS requirement to prevent that kind of situation, but that doesn't mean the fight should be built entirely around a DPS check. Hard enrages are the DPS requirement, the point where if you don't have the dps to kill it before this time, it's an instant wipe. This doesn't need to be strict however, merely just something that is in place to prevent people stacking tanks and healers.

    Soft enrages, meanwhile, are the intended end point of the fight, where a mechanic becomes gradually stronger over the course of the fight, and eventually becomes an overwhelming resource drain. Could that mechanic be cheesed through with excessive healing and mitigation? Yes, but then you'd be hard pressed to beat the hard enrage. Soft enrages are intended to be a skill check for healers and tanks. The better they are, the further they can push the soft enrage.

    We don't have that. We have DPS checks galore, but not so much healing and tanking checks. Or even mechanical skill checks, really, at least not beyond "Don't stand in the things we don't want you to stand in" and "Stand in the things we want you to stand in"
    (3)

  5. #65
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    From someone who doesn't Raid/Savage I'ma say meh.
    There is content for everyone and I just think
    if you're doing the hardest content in the game, you better play at your ace.

    But at the same time, not every single thing needs to a DPS race to the finish.
    So I get kinda both sides of the argument.
    I'm just glad they started to get rid of artificial difficulty of being knocked
    from the side and you're done for. I.E Titan.
    (0)
    Last edited by Mikhaill; 08-01-2019 at 06:25 PM.

  6. #66
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Jandor View Post
    DPS check is a requirement, without it you may as well not bring any DPS, especially to progression.

    Just stack up on tanks and healers and slowly but surely brute force your way through the mechanics.
    You will still have to do certain amount of dps, there will be two kinds of dps check.

    You do little less dps, you get one reward but you have to survive the soft enrage, it wont be easy to clear because you will get hit with massive amount of damage to punish you for it and few minutes after you will get hit with hard enrage.
    You do it again and your dps is good enough so you kill it before soft enrage, you will be able to claim it again in second run.

    It still will be 1 reward per run, but if you are good enough you could do it twice and get double the rewards.

    I am not advocating here for a "participation reward", just a reward for being good enough in other areas than straight out DPS. I think there was quite a misunderstanding on my thread post, and i was being attacked for it, gcbtw. xD
    (0)
    Last edited by Nedkel; 08-01-2019 at 06:56 PM.

  7. #67
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nedkel View Post
    You will still have to do certain amount of dps, there will be two kinds of dps check.

    You do little less dps, you get one reward but you have to survive the soft enrage, it wont be easy to clear because you will get hit with massive amount of damage to punish you for it and few minutes after you will get hit with hard enrage.
    You do it again and your dps is good enough so you kill it before soft enrage, you will be able to claim it again in second run.

    It still will be 1 reward per run, but if you are good enough you could do it twice and get double the rewards.

    I am not advocating here for a "participation reward", just a reward for being good enough in other areas than straight out DPS. I think there was quite a misunderstanding on my thread post, and i was being attacked for it, gcbtw. xD
    With this bolded part you somehow managed to make your suggestion worse... seriously? Now you're putting the burden for making up for subpar DPS on the healers who are suddenly faced with "You better heal this up quickly or its a wipe after all because the dps in your group was to bad, better make up for it!"
    No... just no.

    You get the reward for being good enough at the overall fight, that means following the mechanics while dishing out enough damage. What you are asking for is a participation reward, because the difficulty of Savage fights is a combination of more complexe mechanics and higher dps-requirement. If you cant bring that to the table, stay away from it.
    (3)

  8. #68
    Player
    Ergast's Avatar
    Join Date
    Sep 2015
    Posts
    3
    Character
    Riesz Laurent
    World
    Ragnarok
    Main Class
    Dragoon Lv 80
    I admit that I like soft enrages better than hard ones. It's not a binary "you did it or you didn't", but a "let see if you can survive me enough time to stop me", with the dps reducing the needed time of survival if you do your work better.

    But outright taking away the dps checks? What's next, just making sure you see a ton of pretty lights through a fight and then gets a reward after the fireworks? That's not the solution, and while I don't mind a fight like Bardam in Bardam Mettle, all mechanics and nothing more, it's not something that should be in every fight. Specially in the hardest fights in the patch.
    (1)

  9. #69
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Hezzlocks View Post
    We don't have that. We have DPS checks galore, but not so much healing and tanking checks. Or even mechanical skill checks, really, at least not beyond "Don't stand in the things we don't want you to stand in" and "Stand in the things we want you to stand in"
    E2S, E3S, and E4S all have soft enrages. As did Neo Exdeath, God Kefka, Final Omega, Chaos to a degree (you could survive the 4 sets of debuff before the hard enrage), Tsukuyomi's enrage was an increasing stack damage mechanic, back in the day Shiva and Phoenix had increasing damage stacks throughout the fight, resulting in a soft enrage. There are loads more and are more common than you believe.
    (1)

  10. #70
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Savage is supposed to be hard, tough and brutal!
    https://youtu.be/9MiP1MJC7EU
    (0)

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