As a DPS, your job is to do just that. If you can’t do that, then no you do not deserve a reward.


As a DPS, your job is to do just that. If you can’t do that, then no you do not deserve a reward.
I admit that I like soft enrages better than hard ones. It's not a binary "you did it or you didn't", but a "let see if you can survive me enough time to stop me", with the dps reducing the needed time of survival if you do your work better.
But outright taking away the dps checks? What's next, just making sure you see a ton of pretty lights through a fight and then gets a reward after the fireworks? That's not the solution, and while I don't mind a fight like Bardam in Bardam Mettle, all mechanics and nothing more, it's not something that should be in every fight. Specially in the hardest fights in the patch.
That said for the rest of us who can dps we're being let down by people who can't, and for something like Crown of the Immaculate it's an extreme case of if more than 1 person dies at any point of the fight it's a guaranteed wipe because you need all the dps you can get, and sometimes even the best dps can't avoid everything all the time because we're not robots.
Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

That said for the rest of us who can dps we're being let down by people who can't, and for something like Crown of the Immaculate it's an extreme case of if more than 1 person dies at any point of the fight it's a guaranteed wipe because you need all the dps you can get, and sometimes even the best dps can't avoid everything all the time because we're not robots.
One or two dps doing above average--not even awesome, just above average, can clear that fight with a few deaths on the team.
https://www.fflogs.com/reports/MwRm9...pe=damage-done
Here's one kill, with two dps doing above average, half the party doing below average, and ten deaths.
TEN. DEATHS.
The enrage timer on innocence is NO WHERE near as tight as you think it is, if you have a couple players on your team who perform above average. Not perfect. Not even abnormally well. Just above average.
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