
Originally Posted by
ADVSS
Thats an entirely different issue from "working as intended" Ive died to HG animation lock, still nothing like LD. Speaking of server ticks, couldnt you pop a regen before activating Superbolide? DRK has no failsafe with LD at all in this regard, youre going to die, a slow and painful death if your healer has more to deal with than keep at your bedside those 10 seconds, like raising another healer, etc. Again, on paper LD looks amazing, in practice its a suicide button most of the time, requires a level of communication the game doesnt provide, and has no interface thats easilly discernable for healers)red "shield gauge indicating health needed to survive?") and the fact that it requires this stuff to make it work is only the beginning of its issues. Same for TBN actually. It looks delicious on paper, it isnt free, it costs 1/3 of your resources which, at best is dps neutral- refunding you the mp as a voucher to use another edge or flood, or is a complete dps loss if it doesnt pop(limiting its effective use outside of mt only, ). Its kind of an unfair CD even if it is quite good. No other tanks have to make that choice they just pop the cd, no dps loss risked. Again though, good on paper, bad in practice.
Edit: Probably even with regen the ticks wouldve cancelled out, so I was probably wrong there. But not about dying to HG animation lock, these invulns can be a gamble, as far as GNB is concerned though, that is an issue you guys need to address, meanwhile, we're gonna keep addressing LD.