Quote Originally Posted by Brarry View Post
I mean the selling point of the class was cards wasn't it? Theres usually RNG aspect with cards, that's a given. Plus it was fun.
And there's still just as much decision making involved with Cards. It's just the end result is different, and given that you didn't feel the effect of those cards, other players did, it's entirely flavour for the AST.
In other words, it might have 'felt' better before, differentiating between Crit or Speed, but it was all in your head.

Losing Ewer for more consistent Lucid Dreaming and Lightspeed, and Bole for an extra Shield on a 30s cooldown, are vastly superior utility.
Meanwhile all DPS jobs now get equal buffs in the form of consistent Balances. Making AST rDPS more consistent, without the horror of drawing several Spires in a row.