Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 1520

Hybrid View

  1. #1
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by Ibkee View Post
    They literally added two more bosses last expansion and you never did them.

    So now what?

    You know more about how to run a business than Square Enix and how to run an MMORPG than Yoshi P, apparently.

    By the way, I have some good news for you, much needed end game additions are coming tomorrow - Savage.



    Like I said, there's nothing wrong with wanting stuff for the game, despite projecting what you personally want onto the rest of the playerbase. Everyone would like stuff.

    The difference is, you and others have made it perfectly clear you are unhappy with the game. Bored. Nothing to do. One or two more bosses won't change that much, if at all. And when the director of the game tells you to just unsub you lash out at casuals for daring to be happy with the very formula which keeps them subscribed.

    I dunno what more to say other than you should take a break, once you've finished Savage, until Ultimate in 5.1. That's not satisfactory for you, I know, but it's more realistic than expecting the game to change it's tried and tested (and increasingly successful) formula. Sorry.
    They added Ultimate bosses - and you're right, I didn't do them as I was unsubscribed (as per your suggestion). I've already stated that finding a group now to do Ultimate would be pointless if not almost impossible. It's dated synced content that nobody is interested in doing, without a full kit and with no reward that reflects the current challenge. To even attempt to suggest it as current end game is laughable.

    Thanks for reminding us that savage is coming tomorrow. Perhaps if you read the thread you'd see we're already well aware.

    Yes everyone would "like stuff". Its just incredibly apparent that overtime, one side of the scale has gotten significantly more, while the other side remains basically unchanged.

    The "Yoshi P said take a break" is such a tired and played out excuse from people who are already getting what they want. We're at the beginning of an expansion. We should have plenty to do.

    I expect that between patches for the content to dry up a bit - but not so early into a new experience.

    Sorry, but the formula is lazy and tired and after 6 years, and from what we're seeing here, a lot of people will be inclined to agree.
    (2)
    Last edited by Avraym; 07-29-2019 at 04:17 PM.

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Avraym View Post
    They added Ultimate bosses - and you're right, I didn't do them as I was unsubscribed (as per your suggestion). I've already stated that finding a group now to do Ultimate would be pointless if not almost impossible. It's dated synced content that nobody is interested in doing, without a full kit and with no reward that reflects the current challenge. To even attempt to suggest it as current end game is laughable.
    Your reward remains what it always was: a title and weapon denoting you cleared the hardest content this game has to offer. UCoB and UwU will remain significantly harder than the entire Eden Savage series. They may not be as popular nowadays because people are focused on newer content, but to say they aren't relevant or insinuate the reward is laughable, is laughable in its own right. Frankly, it hurts the entire creditability of your thread despite my agreement there could be more level 80 content.
    (9)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by ForteNightshade View Post
    Your reward remains what it always was: a title and weapon denoting you cleared the hardest content this game has to offer. UCoB and UwU will remain significantly harder than the entire Eden Savage series. They may not be as popular nowadays because people are focused on newer content, but to say they aren't relevant or insinuate the reward is laughable, is laughable in its own right. Frankly, it hurts the entire creditability of your thread despite my agreement there could be more level 80 content.
    Well, I don't believe the reward does remains what it always was. You have to understand that by completing this content upon its patch release, you had the best weapon in the game. One that can be taken into further content into the next patch. Raiders LOVE a challenge and they LOVE being rewarded. Once the weapon is no longer best in slot, you are purely left with only aesthetics and as a raider, are less inclined to do the content.

    I can concede being wrong on this one though - as this more of a personal preference.
    (0)

  4. #4
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Avraym View Post
    Well, I don't believe the reward does remains what it always was. You have to understand that by completing this content upon its patch release, you had the best weapon in the game. One that can be taken into further content into the next patch. Raiders LOVE a challenge and they LOVE being rewarded. Once the weapon is no longer best in slot, you are purely left with only aesthetics and as a raider, are less inclined to do the content.

    I can concede being wrong on this one though - as this more of a personal preference.

    Raiders STILL have their challenge when doing Ultimate, that's not going to change whatsoever with the sync in place.
    You have to understand that.
    And most raiders don't raid for the "weapon".
    They raid for the challenge and the bragging rights of having cleared said content.
    (9)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  5. #5
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by NekoNova View Post
    Raiders STILL have their challenge when doing Ultimate, that's not going to change whatsoever with the sync in place.
    You have to understand that.
    And most raiders don't raid for the "weapon".
    They raid for the challenge and the bragging rights of having cleared said content.
    This is true, raiders do love the bragging rights.

    But I cling to the ideology that they'll always be more inclined to do whatever content will get them best in slot even more.

    But that's purely an opinion.
    (1)

  6. #6
    Player
    Kamatsu's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Aeraelyne Valleana
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Avraym View Post
    This is true, raiders do love the bragging rights.

    But I cling to the ideology that they'll always be more inclined to do whatever content will get them best in slot even more.

    But that's purely an opinion.
    And this is what the truth of what is wanted - endgame raiding that only a small % of players can, and even will, do that provides them with better gear than anyone else... which will lead, as it always does in games that offer this, to elitism and lording it over the "casuals" who can't (due to lack of time, skill, effort, etc) obtain said gear.

    As for the claim "Just give us a little, it's all we ask" - once they have that, it will never satisfy them... they will ask/demand more and more. History has shown in other games that have given to them... that they then start asking for more.

    I remember in Guild Wars 2 for a long time raiders asked for 'hard content', raids, etc... and made the exact same claims as made by ppl in here - we just want the challenge, we just want a small bit to keep us going, we don't need best-gear, etc. They did get what they wanted eventually... ANet made in-game raids for them. What happened? Within a short time these same posters were complaining that it was not enough, that they were sad with how small the raids actually were... and demanding that more effort be made into providing even more raids, even more fights, even more content for them. They also demanded that the raids provide BiS gear that was significantly better than the current BiS Ascended gear was... as the time and effort put into raiding meant they should get the best of the best.

    Sounds familiar right? It should, because if you go through this thread and look at the post's from those asking for more endgame focus and raids... you'll see all this.

    Another point - about the popularity of raiding. Many people here will point to WoW as being the penultimate 'endgame raiding' game... from start to current. Funny fact is, back in WotLK days the dev's discussed the changes to raiding they'd made (moving Naxx from top-tier WoW to bottom-tier LK, LFR work, etc) - and the key point was the sheer LOW number of players who showed even an interest in raiding. They revealed that as of the end of BC only 6-7% of the player base had ever even set foot into any of the base or BC raids, only 4-5% had even cleared the 1st entry-level tier raid, and of the base raids only 1% had ever even managed to make it to Naxx... with less than 0.5% managing to clear it. The dev's who did all the work on the raids (story, art, fights, etc) were sad that so few ppl ever got to see their hard work 1st hand... this is why they moved Naxx to entry-level LK raid, why they worked on LFR, etc.

    So "the raiding MMO' could not even get 10% of it's player base to even enter a raid. And this kind of low player-base who are interested in hard raids/dungeons/etc at endgame are supported by other games as well - when you look at say ESO, which has hard dungeons as a DLC... the 'veteran' (ie harder than hard version) version of the dungeons only have 3-5% clear rates on them.

    Note - I stopped playing WoW just before Legion came out. The %'s of those entering raids can't be used as any reflection anymore, as the dev's have moved raiding from a purely endgame feature to something you have to do midway - 3/4 of the way through the main expansion story now. IE you used to only get LFR & normal raiding after the expansions story was done, but now you'll get to 50-75% or so mark of the expansion story and forced to do a LFR raid if you want to continue on with the base story. This shows just how desperate WoW dev's are to get #'s experiencing their raiding content... that they are now shoving it into the expansions main storyline, rather than just at the end.

    And when you think of this - is there any surprise that FFXIV doesn't really change it's formulea? Works mostly on content that casual's can do, with a small amount done for hardcore savage/ultimate raiders. SE has shown it won't give YoshiP more budget so he could offer more hardcore content without effecting the vast majority of the playerbase, and YoshiP has shown he's not going to peeve off the majority just to try and please the minority... for good reason as other games have shown.

    Good example - Guild Wars 2 listened to the 'hardcore' who acted like they were a huge amount... they demanded the base game was harder & more group focused. ANet listened and made the expansion Heart of Thorns harder to solo, more group focused, locked what would have previously been solo content behind a 'group only' requirement, etc just as the forum 'hardcore' players wanted.

    ANet proceeded to suffer a 67% loss of revenue over the next 6 months as the majority of their paying customers left the game. This was the biggest loss that ANet has ever suffered with GW2 in a 6-month period by a huge margin. It was so bad that ANet made a public apology, said they had stuffed up... and nerfed the expansion area's heavily, changed the 'group only' stuff to stuff that could be done solo, etc all in an effort to stem the loss of players (and yes, it did stem the tide).

    I'm sure YoshiP, and SE, have kept an eye on what's happening in other major MMO's and online games that they compete with for players (and yes, GW2 is a competitor to XIV)... and taken note of what works and what doesn't.
    (11)

  7. #7
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kamatsu View Post
    And this is what the truth of what is wanted - endgame raiding that only a small % of players can, and even will, do that provides them with better gear than anyone else... which will lead, as it always does in games that offer this, to elitism and lording it over the "casuals" who can't (due to lack of time, skill, effort, etc) obtain said gear.
    While there are certain to be those out there who do try to “lord it over the casuals”, a lot of raiders also don’t care. I raid, and I don’t give two flying flips about what other players do in this game. I don’t care what their gear looks like—I don’t care if they have Savage BiS or not. The only time I ever speak of my own achievements is when someone is attempting to belittle me. Otherwise, I remain fairly humble. So please, don’t generalize all raiders.

    Quote Originally Posted by Kamatsu View Post
    As for the claim "Just give us a little, it's all we ask" - once they have that, it will never satisfy them... they will ask/demand more and more. History has shown in other games that have given to them... that they then start asking for more.
    Most Ultimate raiders have only asked for a handful of things from the developers:
    1. Keep making more Ultimate fights.
    2. Keep the content synced/retain its challenge.
    3. If they are ever unsynced in the future, remove the rewards.

    And most are satisfied. I know I am. While I’d like for Savage or the Extremes to return to the glory days of Midas or Thordan Ex/Sephirot Ex, as long as there is still something challenging like Ultimate for me to have, I’m relatively content. And I stay pretty busy with content in this game, even if it’s not “endgame content” per the OP’s definition. I have multiple alts that I enjoy leveling, for example. So, again, please do not generalize all of us.
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #8
    Player
    Kaylessa's Avatar
    Join Date
    May 2019
    Posts
    151
    Character
    Kaylessa Sylverlur
    World
    Coeurl
    Main Class
    Paladin Lv 63
    Quote Originally Posted by NekoNova View Post
    Raiders STILL have their challenge when doing Ultimate, that's not going to change whatsoever with the sync in place.
    You have to understand that.
    And most raiders don't raid for the "weapon".
    They raid for the challenge and the bragging rights of having cleared said content.
    WoW raiding has been in decline partly because Mythic plus is harder content, but better rewards are obtainable from overland content. This has pushed a significant part of the raiding community away. Bragging rights are a part of it, but it's important there's a reward as an incentive.
    (1)

  9. #9
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by Kaylessa View Post
    WoW raiding has been in decline partly because Mythic plus is harder content, but better rewards are obtainable from overland content. This has pushed a significant part of the raiding community away. Bragging rights are a part of it, but it's important there's a reward as an incentive.
    Absolutely. There's a reason that the weapons have stats when they release Ultimate.

    Raiders love the incentive to get a reward that not only shows off their ability to clear most difficult content, but enhances it also.
    (0)

  10. #10
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Kaylessa View Post
    WoW raiding has been in decline partly because Mythic plus is harder content, but better rewards are obtainable from overland content. This has pushed a significant part of the raiding community away. Bragging rights are a part of it, but it's important there's a reward as an incentive.
    Wow has been in decline for me for over 6 years....
    (0)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

Page 1 of 3 1 2 3 LastLast

Tags for this Thread