Maybe if the devs stopped with the ability pruning on all roles to try and streamline jobs/classes/roles that really don't need to be streamlined *cough*tanks*cough* then maybe I would actually care about doing older content again...
Interesting povLet's be clear, making crafting stuff, RP stuff is just cheaper, than designing whole dungeons, making all 3 bosses different and interesting, making dungeon run unique with every run by adding some RNG to it. Too much costs and people don't even want it, better make another corridor with wall to wall mobs pull and some dodge and stack mechanics. ARR dungeons had some ideas behind them, at least they tried during that time.
About money, I still remember when they asked daddy SE some to make a continuation to CGI scene for raids and got warning that they shouldn't do it again. Or how Yoshi begged for new servers, heh, you can see the pattern here. But hey, they doing cheaper RP and crafting stuff, people are happy, so why SE should bother to invest more into game.
Still relevant ijs....hopefully the new eureka is a breath of fresh air though
#necrogang
lol there is nothing much to do, you're not alone, it's because a lot of the dev time is being spent on ff16I'm interested in knowing what other players think who have experienced other MMORPGS at max level. Do you find yourself running out of things to do at max level? Obviously this excludes things like, leveling, old content etc.
If not - please provide examples of the kind of content you play at level 80 that keeps you busy.
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