Quote Originally Posted by kidalutz View Post
Counterargument:
A seatbelt could break bone in a car accident. Or any number of things could go wrong occassionally. More people agree they do more good than bad however.
You control the seat belt, either using it or not even though only one option is legal the choices are there. And has nothing to do with a skill that takes control away from a character. But you did prove their point, using a seatbelt as the basis for your argument, kinda odd that...