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  1. #11
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    385
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bacent View Post
    That's called Arm's Length/Surecast.
    Pfffbt, 6 second duration and 120 second cool down. What, I'm supposed to try and guess when a healer is going to troll me, and perfect the exact timing window to prevent them pulling me around? My only counter has been to Shirk their arses, but then they cry and say I'm trolling them now. I just do a tit for tat, let them die and I go at my own pace again.

    I'd rather they just remove it and add a skill that makes sense for a healer, not giving them something that removes control from another player. If someones bad, they'll be bad and either get better or not. Rescue isn't going to help them later on.
    (3)

  2. #12
    Player
    White_Wolf_X's Avatar
    Join Date
    Aug 2013
    Posts
    619
    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    No.

    /10char.
    (4)

  3. #13
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by X89K1 View Post
    Title. Rescue has its uses, but sometimes it can do more harm than help for a player, such as interrupting casts or sending them into an AoE. While Arm's Length/Surecast allows for temporary protection against an unwanted use of the skill, it is not always up for situations that such might happen. Sorry if this has already been posted before.

    Counterargument:
    A toggle permanently disabling cast of Rescue on a given player could present the following problems: It could prevent the healer from saving certain players in danger, or make it harder to find and report those that abuse the skill.
    Counterargument:
    A seatbelt could break bone in a car accident. Or any number of things could go wrong occassionally. More people agree they do more good than bad however.
    (4)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  4. #14
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Definitely should be something to opt into.

    As more people use it to kill peeps in Labyrinth of the Ancients, the closer we'll get to seeing it removed or changed.
    (4)

  5. #15
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Interesting. I've never had rescue used on me in DF parties. I've yet to see it being used by trolls in DF. Maybe i'm lucky. However my static uses it to troll me.

    In fact my static healers have always told me not to use rescue on randoms even though i still use it pretty often. More often than not rescue feels slow and people still end up dying to the stuff im trying to save them from u_u
    (1)

  6. #16
    Player
    VillainQueen's Avatar
    Join Date
    Mar 2019
    Location
    Limsa Lominsa
    Posts
    109
    Character
    Yorshka Agriche
    World
    Shiva
    Main Class
    Dancer Lv 90
    I'm WHM main and tbh I never use that skill. There is just too much salt involved with rescue so it's not even on my bar lol. If a person decides to stand in bad, well feel the consequences first hand and hope I can heal you up after.
    (2)

  7. #17
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    385
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by kidalutz View Post
    Counterargument:
    A seatbelt could break bone in a car accident. Or any number of things could go wrong occassionally. More people agree they do more good than bad however.
    You control the seat belt, either using it or not even though only one option is legal the choices are there. And has nothing to do with a skill that takes control away from a character. But you did prove their point, using a seatbelt as the basis for your argument, kinda odd that...
    (1)

  8. #18
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Schan View Post
    Interesting. I've never had rescue used on me in DF parties. I've yet to see it being used by trolls in DF. Maybe i'm lucky. However my static uses it to troll me.

    In fact my static healers have always told me not to use rescue on randoms even though i still use it pretty often. More often than not rescue feels slow and people still end up dying to the stuff im trying to save them from u_u
    The issue with rescue is that it has pretty bad input lag that's highly affected by both your own ping and the ping of the player you rescue. For example I tried rescuing a friend in E4 during one of the 'smash' mechanics and had ample time to do it, but according to the game they were in the bad anyways in spite of clearly being out of it by the time they died. If they could fix the input lag it'd be a better skill - but as of now I only use it on super long casts where I know the lag won't play a factor. Tsukiyomi EX's meteors to help my co-healer if I see them not reacting fast enough, Amon's Curtain Call, to name a few. Anything faster than those though and you might as well not bother, unless you were fast enough to click rescue right as the cast bar started.
    (1)

  9. #19
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Slow tanks hate it, learn how in one easy click
    (5)

  10. #20
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Komarimono View Post
    Pfffbt, 6 second duration and 120 second cool down. What, I'm supposed to try and guess when a healer is going to troll me, and perfect the exact timing window to prevent them pulling me around? My only counter has been to Shirk their arses, but then they cry and say I'm trolling them now. I just do a tit for tat, let them die and I go at my own pace again.

    I'd rather they just remove it and add a skill that makes sense for a healer, not giving them something that removes control from another player. If someones bad, they'll be bad and either get better or not. Rescue isn't going to help them later on.
    It's called a joke, I'll be sure to state that next time I make one for clarity. This is just an issue people are throwing out of proportion. For every troll usage of Rescue there's more than a few people using it properly.
    (8)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

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