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  1. #10
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Just reading through this thread, with all the (bad) advises and complains, it seems no one asked the most important: is anyone dying?

    - If you are a tank: unless you are dying you shouldn't complain. As long as you get heals and not tanking the floor (unless you mess up mechanic yourself) then the healers are doing their job. Do you feel the need to dictate how they heal you, or you're an insecure tank who feel vulnerable unless there is a regen on you?
    - If you are a co-healer: again, is anyone dying? It has been mentioned several time before, but the reason WHM doesn't like Medica 2 or Regen because the HOT will most likely become overheal anyway, since our overzealous co-healers (you can tell by the comments from non-WHM healer so far in this thread) will just top everyone off anyway. But I guess by seeing HOT it's more "psychologically" pleasant because it makes look like the WHM doing something else besiding casting flair.


    A trademark of a good WHM, or ANY good healers really, is not about how much you heal, but knowing when and what to heal. Most high level healer will not simply heal because someone take damage, which is the common mentality in pug. For example:

    -I once had a co-healer questioned why I didn't heal the party after the first AOE went out during the add phase of Innocent.
    -I said I did Assize.
    -The co-healer insisted it's not enough, because the party wasn't topped off and he "had to do all the work". (like many complains in this thread).
    -To which I asked: why did you even top the party off to begin with?

    Two and a half reason why no healer should heal during that phase:

    -First: that first AOE is also the ONLY raid damage during that phase, there is no other damage (zip, nada, zero) going into the raid till the phase end. Even if someone has 1HP after that AOE, they still wont die during that phase.
    -First and a half:If the tanks were top off and use their CD appropriately for the holy sword busters, then they too shouldn't need any heal before the adds die, unless your party DPS is so low that the adds stay up for long.
    -Second: after the adds are down, there are a 10+ second transition into the next phase where you can't target anything, and thus have all the time in the world to heal the party up ... many times over.

    That's why there is NO reason whatsoever to waste GCDs on heal when the adds are up, GCDs that are better used to bring the adds down even faster, then heal afterward. It's the samething in between the Titantina small and big add phase, casual players (read: bad healers) seems to insist that several AOE heal must be thrown out during the small adds phase each time a spread marker set is resolved (aka you're a bad WHM if I don't Medica II running during this). While the fact is that there is simply not enough damage going out during that phase to kill anyone unless you miss an avoidable mechanic. And you have a tons of time between the small -> big transition to heal up any damage done. So between the lack of damaging going out to the raid, and the gigantic asernal of instant heal in their toolkit, there is absolutely no reason for a regen type heal from a WHM in the current content.


    I had heal in other MMO, and it seems the prevalent mentality is that "you must heal as soon as the damage goes out" and "the party must be kept at 100% all the times", that's why healing in WoW feels like a whackamole game. So again, if someone died due to not having enough HP to an unavoidable mechanic, that's on the healers. But if no one dies, yet you don't see the party are topped off all the time, then there is a fairly good chance you are running with an above average healer who know what he/she is doing.
    (2)
    Last edited by Raven2014; 07-25-2019 at 07:27 AM.