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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Fynlar View Post
    Given your critique about people not healing and tanking (which I gather to mean that you have done both) I would have thought you'd be more cognizant of this issue.

    It's not really that they're "losing threat" to regen; they could make tank actions pull infinite enmity and the issue would still remain.

    The "losing threat" is just healers drawing initial aggro on mobs when the tank tries to pull a fresh pack but either uses a single target action like Shield Lob to do it or they fail to hit all of the enemies with their AoE attack (which often happens specifically as a result of a healer pulling initial aggro with regen, and therefore a tank expecting the enemies to move toward him might move in a totally different direction and avoid their AoE)
    That's not the healer's fault for using Regen, though. It's the healer's fault for not tailing the tank.
    (0)

  2. #2
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Rilifane View Post
    That's not the healer's fault for using Regen, though. It's the healer's fault for not tailing the tank.
    That isn't really the point. The point is that healers shouldn't be using Regen before the pull anyway. Often enough mobs are spread out enough that the tank isn't able to tag them all in a single hit, and this what *should* be a clean pull is now cleanup control. The issue is further compounded when the tank is intending to pull several packs. The more mobs that slip past the tank because Regen pulled enmity onto the healer before the tank could tag em, the higher the likelyhood of the healer just straight up dieing.

    Now, sometimes, sure, the tank is squishy and is getting ahead of himself pulling more than he can handle and the healler needs to throw a heal on him to keep him alive. You can't help bad tanks like that. But typically they know what they're doing and can handle the light taps of the mobs as they run through and don't need a heal until they're done with the pull.
    (0)

  3. #3
    Player
    AuraAstra's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    39
    Character
    Aura Astra
    World
    Excalibur
    Main Class
    White Mage Lv 100
    In dungeons where I'm the only healer, I'll use Regen on most trash pulls simply because most tanks seem to think that they can pull everything and then not use a single cd and I'll just *magically* be able to keep them up (fun fact: usually I can't). If I don't keep Regen up between hard casting Cure II (because it takes 30s in combat before I get my first lily), then even with the assistance of Assize and Lucid Dreaming I end up nearly oom... and then the tank immediately pulls the boss even though I'm only at 50% mp. I'm good, but I'm not that good.

    For raids (like Eden) where I have a co-healer to work with, I prefer to focus on AoE reactive healing and dealing damage. I'm not going to bother with single-target HoTs that barely have any effect when the damage going out is both raidwide and significantly higher than the damage restored. That's a wasted GCD that I could have spent maintaining the whole group. I'll still do spot casts of single target healing (Cure/Cure II if I have a second, Tetra/Solace if I don't), but you're more likely to see Medica II from me than Regen, unless I'm pre-healing a tank buster.
    (0)

  4. #4
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Hezzlocks View Post
    That isn't really the point. The point is that healers shouldn't be using Regen before the pull anyway. Often enough mobs are spread out enough that the tank isn't able to tag them all in a single hit, and this what *should* be a clean pull is now cleanup control. The issue is further compounded when the tank is intending to pull several packs. The more mobs that slip past the tank because Regen pulled enmity onto the healer before the tank could tag em, the higher the likelyhood of the healer just straight up dieing.

    Now, sometimes, sure, the tank is squishy and is getting ahead of himself pulling more than he can handle and the healler needs to throw a heal on him to keep him alive. You can't help bad tanks like that. But typically they know what they're doing and can handle the light taps of the mobs as they run through and don't need a heal until they're done with the pull.
    Did you take the time to actually read what I wrote? But it doesn't sound like it.
    Your gripe with pre/ mid pull Regen is, that mobs turn towards the healer and run away and you have to pick them back up, which annoying and needlessly time-consuming. So far, so good.
    Now if the healer properly tails the tank there is literally no downside to Regen because the scenario you describe won't happen. The mobs run towards your direction anyway, because that's were both you and the healer are.
    If you pull big, you don't just run straight through 3 packs without doing anything anyway, so whatever mob might target the healer gets picked back up right away. And since they're stacked nicely, you will have no trouble getting them all with one AoE.
    It's no problem at all if the healer handles it accordingly. And that's what I was saying: if they do it, they need to handle it accordingly. If they don't tail the tank, it's their fault and they should be called out on it.
    (1)

  5. #5
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Rilifane View Post
    Did you take the time to actually read what I wrote? But it doesn't sound like it.
    Your gripe with pre/ mid pull Regen is, that mobs turn towards the healer and run away and you have to pick them back up, which annoying and needlessly time-consuming. So far, so good.
    Now if the healer properly tails the tank there is literally no downside to Regen because the scenario you describe won't happen. The mobs run towards your direction anyway, because that's were both you and the healer are.
    If you pull big, you don't just run straight through 3 packs without doing anything anyway, so whatever mob might target the healer gets picked back up right away. And since they're stacked nicely, you will have no trouble getting them all with one AoE.
    It's no problem at all if the healer handles it accordingly. And that's what I was saying: if they do it, they need to handle it accordingly. If they don't tail the tank, it's their fault and they should be called out on it.
    TBH I misread "tailing" as "telling", but either way it's still a needless risk to have regen on the tank before the pull. That is, of course, unless the tank is squishy, in which case you have way bigger things to worry about than whether the tank has a regen on him or not.
    (0)

  6. #6
    Player
    ElroyDrundan's Avatar
    Join Date
    Feb 2016
    Posts
    39
    Character
    Tyval Tinytush
    World
    Excalibur
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Rilifane View Post
    That's not the healer's fault for using Regen, though. It's the healer's fault for not tailing the tank.
    This, I generally don't put regen on during wall to wall pulling as it isn't needed. However there have been times where I put a medica II up too late in the fight and if I'm grouped up with my friends who tank I'll just run with the tank. In fact when doing this I'll be MOAR REGENS and put regen on everyone keep running with the tank and then settle into Holy Spam oGCD heals.

    I wouldn't do this with random tanks in DF though .
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