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  1. #51
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    It might be a little too good now if I'm being honest.
    Medica 2 doesn't heal any more than before, but with it doing all its healing in half the time its power has effectively been doubled.
    That is to say, if you cast Medica 2 again immediately at the 15 second mark, you're getting 1400 potency party wide healing in 30 seconds instead of 700, if for some reason you need that much.
    The main drawback of Medica 2 has always been that it takes a long time to get the full benefits from it, now it's duration is short enough that it kind of makes Medica 1 redundant.
    (1)

  2. #52
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    I'll use Regen when I need to use Regen. If you'll make it out fine without Regen and just need maybe a tetragrammaton or Benison I'll use that over having to roll my GCD on a Regen.
    I'll also use Regen if I have to move or I'm out of reliable oGCDs.

    It's not that most WHMs forget to use Regen. It's simply optimizing your healing.
    (15)

  3. #53
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    While I completely understand *why* it's the case, and I totally do believe healers should DPS when they don't need to heal... I really wish the whole "Do as much DPS as possible" mentality would die. I know WHY it exists, I just wish it didn't. God forbid they make it so that the challenge in healing is to, y'know, keep people alive via *healing* while also managing mana efficiency. Making everyone a DPS is very meh imo. Even DNC is a little bit of a disappointment for me as I had expectations of being a little bit more of a support than a DPS, which would have been a nice change of pace, but no, it's just a DPS that passively boosts one person's damage and has a cooldown to boos everyone's damage. It's fun, but... it sure would be nice to have a more supportive role than everything is DPS for once...
    (6)

  4. #54
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    I'll use Regen when I need to use Regen. If you'll make it out fine without Regen and just need maybe a tetragrammaton or Benison I'll use that over having to roll my GCD on a Regen.
    I'll also use Regen if I have to move or I'm out of reliable oGCDs.

    It's not that most WHMs forget to use Regen. It's simply optimizing your healing.
    Pretty much this. I mostly use Regen when I have to move anyway.
    (4)

  5. #55
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hezzlocks View Post
    While I completely understand *why* it's the case, and I totally do believe healers should DPS when they don't need to heal... I really wish the whole "Do as much DPS as possible" mentality would die. I know WHY it exists, I just wish it didn't. God forbid they make it so that the challenge in healing is to, y'know, keep people alive via *healing* while also managing mana efficiency. Making everyone a DPS is very meh imo. Even DNC is a little bit of a disappointment for me as I had expectations of being a little bit more of a support than a DPS, which would have been a nice change of pace, but no, it's just a DPS that passively boosts one person's damage and has a cooldown to boos everyone's damage. It's fun, but... it sure would be nice to have a more supportive role than everything is DPS for once...
    I have to admit, the fact that WHM is capable of putting out so much DPS, which makes the DPS healer mentality stronger than ever, kinda kills the fun in a way. I enjoyed DPSing in my free time with not much on the line, now it kinda feels like if I'm not hitting tank numbers I'm doing bad.
    (2)

  6. #56
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,353
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Honestly unless I'm in a dungeon with a tank doing big pulls it usually feels like a waste of a global CD. You can heal most stuff with just your stuff that is off the global CD and just DPS.
    (2)

  7. #57
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    I have to admit, the fact that WHM is capable of putting out so much DPS, which makes the DPS healer mentality stronger than ever, kinda kills the fun in a way. I enjoyed DPSing in my free time with not much on the line, now it kinda feels like if I'm not hitting tank numbers I'm doing bad.
    I hear you. You should be feeling *good* when you're doing decent DPS while keeping everyone alive, not feel like it's just a mandatory expectation to do that and any less is being a bad healer.
    (3)
    Last edited by Hezzlocks; 07-24-2019 at 07:49 PM.

  8. #58
    Player
    Annoynymoose's Avatar
    Join Date
    Apr 2017
    Location
    Limsa Lominsa
    Posts
    284
    Character
    Yue Nocturnalis
    World
    Tonberry
    Main Class
    Scholar Lv 100
    Because when you optimize your healing, there's no reason to use Regen frequently.
    (2)
    Quote Originally Posted by TheLittlestLala View Post
    I'd rather grow tastebuds on my own butthole than see any of the OP's posts.
    Quote Originally Posted by TheMightyMollusk View Post
    It's the Asstral Calamity, wrought by the dread primal Bahabutt.

  9. #59
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Some people here either don't heal or tank or both.

    Yikes at tanks still losing threat to Regen. Tank ranged skill does stupid amounts of threat, use it and cycle through targets while moving.

    Regen has amazing efficiency but it's in a bad state due to how damage intake is. All damage is now burst that can be healed with oGCD skills, as a White Mage. If a White Mage needs to use a GCD to heal, a Regen won't save the target.

    Pretty much the only times to use Regen now are prepull (Divine Benison should be used too) or when a stray DPS didn't group up for AoE healing. During wall to wall pulls, a mid fight GCD cast that isn't a Cure II should be a Holy. The combined ~7 seconds of stun is a ton of damage reduction in addition to the AoE damage it deals.

    Regarding Medica vs Medica II the HoT might not even be utilized, so the extra 300 MP is wasted. Anyways, once the White Mage gets Rapture, the other 2 become obsolete.
    (0)

  10. #60
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Hezzlocks View Post
    I hear you. You should be feeling *good* when you're doing decent DPS while keeping everyone alive, not feel like it's just a mandatory expectation to do that and any less is being a bad healer.
    I have high hope when they announce 5.0 will make healer more healer. However, when 5.0 arrive, boss is still not doing high damage and healing down time is at peak, except for AST. Then it is also suppose to be a balance patch, instead they just turn them into clone and giving powerful oGCD heal to almost heal pushing this healer focus on healing idea further away then ever.
    5.0 were meant to be the chosen one, it was suppose to bring back balance of healer not destroy it.
    I am quite disappointed for the change, I am not against putting out as much dps as one can while keeping everyone safe, but the healer focus on healing turn out to be just a fantasy. They could tune oGCD heal into a “emergency buy you sometime skill”, and harder hitting trash/boss, yet, we got tune deeper into the glorified green dps
    (0)

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