
Originally Posted by
OcieKo
When comparing the Hardcore Raiding Crowd with the Casual Do Everything Crowd, there's one important distinction to be made. HC Raiding crowd tends to be more okay with cutting other content for theirs. You don't really see a lot of posts about cutting out production of Savage and Ultimate to make a new Gold Saucer attraction. As far as we know, the casual content of Expert Dungeons per patch was the cost of most of the casual/experimental content.
Also in terms of manpower, it was mentioned that Ultimates are only doable by about 3 members of the team. Not to say only 3 members are involved in the whole thing, but actually designing the encounter to be on that level is about 3 people. Sure art assets, animations, sound effects, etc are handled by way more, but their team itself lacks top 1%ers.
And much of the argument here seems to be, "I choose to not engage in a lot of content in order for me to say there is no content" vs. "There is a ton of content I can do whether I choose to engage in it or not". If one CHOOSES to play ONLY Paladin on Cutting Edge content... your gaming lifespan in almost any MMO is 2 months. If there is no loot lockout about 2 weeks. Considering FFXIV has easily the fastest content release cycle for the scope of content delivered. If you can find another MMO that releases 10 Raids every 6 Months then I'm sure the HC crowd would love it. (4 Normal 8, 4 Savage 8, 1 24 man, 1 Ultimate Is supposed to be all out every other patch. And this doesn't even include Extreme Trials which would add at least another 2 pieces of high end content per 6 months)
You managed to level 17 Adventurers, 8 Crafters, 3 Gatherers to 80, and capped out all of their gear to BiS, and made all of the necessary HC raiding consumables in 2 weeks. I'm impressed, or your not at endgame yet. I think the furthest along I've seen is 6-8 DoW/M and all DoH/L on anybody. And we still have another week until 5.0 is completely out as is...